Engineering Installation Works on FTTH-PON Laboratory Test Bed: Case Study

2009 ◽  
Vol 10 (1) ◽  
pp. 29-36 ◽  
Author(s):  
M.S. Ab-Rahman ◽  
B.C. Ng ◽  
R. Kasimin ◽  
K. Jumari
Keyword(s):  
1988 ◽  
Author(s):  
KEITH NGUYEN ◽  
DARROW COLE ◽  
JOHN PERRY ◽  
ARNIE NORMAN

Author(s):  
Xiaolin Wu ◽  
Xi Zhang ◽  
Xiao Shu

Subitizing, or the sense of small natural numbers, is an innate cognitive function of humans and primates; it responds to visual stimuli prior to the development of any symbolic skills, language or arithmetic. Given successes of deep learning (DL) in tasks of visual intelligence and given the primitivity of number sense, a tantalizing question is whether DL can comprehend numbers and perform subitizing. But somewhat disappointingly, extensive experiments of the type of cognitive psychology demonstrate that the examples-driven black box DL cannot see through superficial variations in visual representations and distill the abstract notion of natural number, a task that children perform with high accuracy and confidence. The failure is apparently due to the learning method not the CNN computational machinery itself. A recurrent neural network capable of subitizing does exist, which we construct by encoding a mechanism of mathematical morphology into the CNN convolutional kernels. Also, we investigate, using subitizing as a test bed, the ways to aid the black box DL by cognitive priors derived from human insight. Our findings are mixed and interesting, pointing to both cognitive deficit of pure DL, and some measured successes of boosting DL by predetermined cognitive implements. This case study of DL in cognitive computing is meaningful for visual numerosity represents a minimum level of human intelligence.


Author(s):  
Judith Gebauer ◽  
Frank Farber

In this case study we report on how Lawrence Livermore National Laboratory (LLNL) is utilizing emerging technologies to support engineering and procurement processes. In the context of a major construction project, the National Ignition Facility (NIF), scope, complexity, and tight budget and time restrictions required streamlined business operations and improved collaboration between engineering and procurement. In order to establish a unified information technology (IT) architecture, LLNL is integrating formerly isolated systems and enhancing them through internal development as well as commercial products. The result is highly customized to LLNL’s needs and allows the Lab to meet the requirements of NIF-related engineering and procurement processes in terms of cost, time, quality and complexity. The project also serves as a test bed for a lab-wide, integrated IT infrastructure. This case study is a follow-up to Gebauer and Schad (1999).


Author(s):  
Mats-Robin Jacobsen ◽  
David Laverty ◽  
Robert J. Best ◽  
John C. Hastings
Keyword(s):  

2010 ◽  
Vol 7 (3) ◽  
pp. 231-239
Author(s):  
Manel Frigola ◽  
Manuel Vinagre ◽  
Alicia Casals ◽  
Josep Amat ◽  
Fernando Santana ◽  
...  

Robotics has shown its potential not only in assisting the surgeon during an intervention but also as a tool for training and for surgical procedure's evaluation. Thus, robotics can constitute an extension of simulators that are based on the high capabilities of computer graphics. In addition, haptics has taken a first step in increasing the performance of current virtual reality systems based uniquely on computer simulation and their corresponding interface devices. As a further step in the field of training and learning in surgery, this work describes a robotic experimental workstation composed of robots and specific measuring devices, together with their corresponding control and monitoring strategies for orthopaedic surgery. Through a case study, humerus arthroplasty, experimental evaluation shows the possibilities of having a test bed available for repetitive and quantifiable trials, which make a reliable scientific comparison between different surgical strategies possible.


Author(s):  
Melvin Drent ◽  
Joachim Arts

Problem definition: We consider dual sourcing in a distribution network for spare parts consisting of one central warehouse and multiple local warehouses. Each warehouse keeps multiple types of repairable parts to maintain several types of capital goods. The repair shop at the central warehouse has two repair options for each repairable part: a regular repair option and an expedited repair option. Irrespective of the repair option, each repairable part uses a certain resource for its repair. In the design of these inventory systems, companies need to decide on stocking levels and expedite thresholds such that total stock investments are minimized while satisfying asset availability and expediting constraints. Academic/practical relevance: Although most companies have the possibility to expedite the repair of parts in short supply, no contributions have been made that incorporate such dynamic expediting policies in repairable investment decisions. Anticipating expediting decisions that will be made later leads to substantial reductions in repairable investments. Methodology: We use queueing theory to determine the performance of the central warehouse and subsequently find the performance of all local warehouses using binomial disaggregation. For the optimization problem, we develop a greedy heuristic and a decomposition and column generation based algorithm. Results: Both solution approaches perform very well with average optimality gaps of 2.38 and 0.27%, respectively, across a large test bed of industrial size. The possibility to expedite the repair of failed parts is effective in reducing stock investments with average reductions of 7.94% and even reductions up to 19.61% relative to the state of the art. Managerial implications: Based on a case study at Netherlands Railways, we show how managers can significantly reduce the investment in repairable spare parts when dynamic repair policies are leveraged to prioritize repair of parts whose inventory is critically low.


Author(s):  
Sunil K. Agrawal ◽  
Venketesh N. Dubey ◽  
John J. Gangloff ◽  
Elizabeth Brackbill ◽  
Vivek Sangwan

This paper presents the design of a wearable upper arm exoskeleton that can be used to assist and train arm movements of stroke survivors or subjects with weak musculature. In the last ten years, a number of upper-arm training devices have emerged. However, due to their size and weight, their use is restricted to clinics and research laboratories. Our proposed wearable exoskeleton builds upon our extensive research experience in wire driven manipulators and design of rehabilitative systems. The exoskeleton consists of three main parts: (i) an inverted U-shaped cuff that rests on the shoulder, (ii) a cuff on the upper arm, and (iii) a cuff on the forearm. Six motors, mounted on the shoulder cuff, drive the cuffs on the upper arm and forearm, using cables. In order to assess the performance of this exoskeleton, prior to use on humans, a laboratory test-bed has been developed where this exoskeleton is mounted on a model skeleton, instrumented with sensors to measure joint angles and transmitted forces to the shoulder. This paper describes design details of the exoskeleton and addresses the key issue of parameter optimization to achieve useful workspace based on kinematic and kinetic models.


2014 ◽  
Vol 24 (4) ◽  
pp. 339-362 ◽  
Author(s):  
Dae Jung Bae ◽  
Choon Seong Leem

Purpose – Despite the importance of the service design process, existing prototyping methods still have technical limitations, thus hampering the development of realistic service-experience simulations that can effectively reproduce service delivery situations and environments. In this study, a service-prototyping method based on 3D virtual reality (VR) technologies, the physical environment of a test bed, and related standard management procedures are described. In addition, a service-prototyping process for a servicescape is proposed based on a case study of an actual duty-free shop. The paper aims to discuss these issues. Design/methodology/approach – The study adopts a qualitative approach, using case studies to undertake a design and improvement plans for brand guidance structures for the brand observation convenience of customers in a duty-free shop. Findings – The findings of the study suggested environmental components and concept of 3D VR based test bed as an effective tool at the stage of service prototyping the core of new service development (NSD), and introduced practical methods for service prototyping in actual duty-free shop. The case study is significant due to the fact that it proved validity and practicality of the methods applied to service prototyping topic derivation and test process through target service analysis rather than optimal alternative selection. Practical implications – This study emphasizes the importance of prototyping during NSD and the value of the service prototyping test bed for practical use. It also proposes guidelines for the establishment and management of the test bed. Originality/value – In terms of service design research, this study also presented detailed operating procedures and methods through the new concept and in-depth case study of service prototyping using 3D VR technology.


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