Applying an Augmented Reality Tool to the Camino de Santiago in Portugal

Author(s):  
Miguel Nuno Pereira ◽  
Miguel Pazos Otón ◽  
José M. Cotos ◽  
Paula Cristina Remoaldo

This chapter focuses on an Interactive Guide of the Portuguese Way of St. James (Camino de Santiago) created by using an Augmented Reality application. This application was developed specifically for the section of the Portuguese Route to Santiago that crosses the municipality of Barcelos (Northwest of Portugal). The Guide has the geo-information needed for the Pilgrim, in the passage by the municipality of Barcelos to Santiago, and can be accessed through a smartphone. The pilgrim will have at his or her disposal a set of interactive geo-information about Barcelos. At the level of interactivity with the user, each of these points of interest in the Guide will be signaled by a portrait done by a painter from Barcelos (monuments) and universal graphic icons (other geo-information).

2017 ◽  
Vol 121 ◽  
pp. 04001 ◽  
Author(s):  
Cătălin Gheorghe Amza ◽  
Aurelian Zapciu ◽  
Diana Popescu ◽  
Octav Teodorescu

Author(s):  
Dylan Juliano Santoso ◽  
William Silvano Angga ◽  
Frederick Silvano ◽  
Hanzel Edgar Samudera Anjaya ◽  
Fairuz Iqbal Maulana ◽  
...  

2020 ◽  
Vol 9 (2) ◽  
pp. 191
Author(s):  
Ida Bhujangga Bagus Dili Putra ◽  
I Gede Arta Wibawa

Every year a lot of new students enter school. To introduce new students to the school environment, the school holds an event to introduce the school environment to make them know their school environment better. However, there are still students who do not know their school environment very well. In the school environment there are many buildings with different names and to remember all of them correctly is not easy and takes a lot of time to look at all of them. To Remember all the location of the buildings and its names, it would be better if there was a application that can visualize the buildings very well. Technologies that can provide visualization and is easy to use is Augmented Reality. Augmented Reality can display the whole school environment, making it easier to see all the buildings with their names in the school environment. AR can be easily used, user only need to install AR on their smartphone device. This AR application is marker-based so that user only need to scan the marker provided with the camera and the school environment and information can be displayed.


Author(s):  
Mohamed Imran Mohamed Ariff ◽  
Muhammad Luqman Hakim Rohaizi ◽  
Khairulliza Ahmad Salleh ◽  
Jufiza A. Wahab ◽  
Noor Latiffah Adam ◽  
...  

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