Usability Testing

Author(s):  
Katy Campbell

In his book Designing Web Usability (2000), Jakob Nielsen names three conditions that would have to happen for him to give up writing books and focus on writing for the Web. The first two, better computer monitors and interfaces, make it as fast, easy and pleasant to read from a screen as from a book.

2013 ◽  
Vol 765-767 ◽  
pp. 1507-1511
Author(s):  
Saeeda Sharmeen Rahman ◽  
Jing Nong Weng

This paper presents the Component-Based Software Engineering (CBSE) approach for usability testing of a web-site based on ISO 9241-11 usability guidance to achieve specified goals with effectiveness, efficiency and satisfaction. Usability testing is a technique used to evaluate a product by testing it on users. A particular type of website i.e. university web site was chosen and segmented in different components in modular forms according to the purpose of that component. Then component wise tasks as per ISO 9241-11 usability guidance were prepared to carry out the usability testing for evaluating the test web-site. After analyzing the results of component based usability testing, a proto-type version of the test web-site was designed in a limited form including all the feedback of test results. Finally, the proto-type web-site was re-evaluated for establishing the effectiveness of component based web usability method with the same tasks. The proposed component based usability testing method is expected to improve the design/content issues of web-site resulting the web-site much more user friendly, effective and less time and cost consuming.


2017 ◽  
Author(s):  
Sandra Verdaguer ◽  
Katrina F Mateo ◽  
Katarzyna Wyka ◽  
Tracy A Dennis-Tiwary ◽  
May May Leung

BACKGROUND Childhood obesity is a serious public health issue among minority youth in the United States. Technology-enhanced approaches can be effective for promoting healthy behavior change. OBJECTIVE The purpose of this study was to test the usability of prototypes of a Web-based interactive tool promoting healthy dietary behaviors to reduce childhood obesity risk in urban minority youth. The Web-based tool comprised a manga-style comic with interactive features (eg, sound effects, clickable pop-ups), tailored messaging, and goal setting, and was optimized for use on tablet devices. METHODS Latino and black/African American children ages 9 to 13 years were recruited to participate in two rounds of usability testing. A modified think-aloud method was utilized. Self-reported surveys and field notes were collected. Audio recordings and field notes from usability testing sessions were systematically reviewed by extracting and coding user feedback as either positive comments or usability or negative issues. The quantitative data from self-reported questionnaires were analyzed using descriptive statistics. RESULTS Twelve children (four female; eight black/African American) with a mean age of 10.92 (SD 1.16) years participated. Testing highlighted overall positive experiences with the Web-based interactive tool, especially related to storyline, sound effects, and color schemes. Specific usability issues were classified into six themes: appearance, content, special effects, storyline, terminology, and navigation. Changes to the Web-based tool after round 1 included adding a navigation guide, making clickable icons more visible, improving graphic designs, and fixing programming errors. In round 2 of testing (after modifications to the Web-based tool were incorporated), many of the usability issues that were identified in round 1 did not emerge. CONCLUSIONS Results of testing will inform further development and finalization of the tool, which will be tested using a two-group pilot randomized study, with the goal of reducing childhood obesity risk in minority, low-income youth.


Author(s):  
Lucía Alonso-Virgós ◽  
Jordán Pascual Espada ◽  
Oscar Sanjuán Martínez ◽  
Rubén González Crespo

Abstract The objective of this publication is to analyze compliance with the web usability guidelines on Giving information quickly and comprehensibly. The behavior of 20 IT engineers without experience in web usability is analyzed to collect data on the application and compliance of each of the studied guidelines. The objectives are: (1) make a list of recommendations on the presentation of information and possible actions in a quickly understandable way. And highlight the most forgotten guidelines or the worst followed by web developers to think about the importance of offering specific training in this field. (2) Know the most important guidelines according to the participants themselves. To obtain the results, user tests are performed that evaluate the most ignored and applied guidelines. And its correct compliance is studied, since the participants do not have experience in web usability. Besides, interviews are conducted to find out which are the guidelines that they consider most important. It is expected to know if there are guidelines that apply intuitively and why. It is also intended to know if this innate application is helpful or compliance is wrong and needs specific training.


2009 ◽  
Vol 97 (2) ◽  
pp. 114-121 ◽  
Author(s):  
Mary Moore ◽  
Randolph G. Bias ◽  
Katherine Prentice ◽  
Robin Fletcher ◽  
Terry Vaughn

2019 ◽  
pp. 181-186 ◽  
Author(s):  
Siddharth Bhatt ◽  
Atahan Agrali ◽  
Kevin McCarthy ◽  
Rajneesh Suri ◽  
Hasan Ayaz

2004 ◽  
Vol 53 (2) ◽  
pp. 173-179
Author(s):  
Debby R Wegener ◽  
May Goh-Ong Ai Moi ◽  
Mae Lim Mei Li

2021 ◽  
Vol 26 (3) ◽  
pp. 255-264
Author(s):  
Nurul Najihah A’bas ◽  
Sarni Suhaila Rahim ◽  
Mohamad Lutfi Dolhalit ◽  
Wan Sazli Nasaruddin Saifudin ◽  
Nazreen Abdullasim ◽  
...  

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