Adaptive Transmission of Multimedia Data over the Internet

Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

In this article, we concentrate on the architecture of an adaptive real time application that has the capability to transmit multimedia data over heterogeneous networks and adapt the transmission of the multimedia data to the network changes. Moreover in this article, we concentrate to the unicast transmission of multimedia data.

2008 ◽  
pp. 500-508
Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

In this article, we concentrate on the architecture of an adaptive real time application that has the capability to transmit multimedia data over heterogeneous networks and adapt the transmission of the multimedia data to the network changes. Moreover in this article, we concentrate to the unicast transmission of multimedia data.


2008 ◽  
pp. 1634-1642
Author(s):  
Michael Welzl

This chapter will introduce three new IETF transport layer protocols in support of multimedia data transmission and discuss their usage. First, the stream control transmission protocol (SCTP) will be described; this protocol was originally designed for telephony signaling across the Internet, but it is in fact broadly applicable. Second, UDP-Lite (an even simpler UDP) will be explained; this is an example of a small protocol change that opened a large can of worms. The chapter concludes with an overview of the datagram congestion control protocol (DCCP), a newly devised IETF protocol for the transmission of unreliable (typically real-time multimedia) data streams.


2021 ◽  
Vol 9 (1) ◽  
pp. 39-46
Author(s):  
Indrawata Wardhana ◽  
◽  
Vandri Ahmad Isnaini ◽  
Rahmi Putri Wirman ◽  
Rita Syafitri ◽  
...  

The stable temperature in the laboratories is the major requirement for ensuring safety at work. The changes in the temperature which are oftentimes caused by precisely unrecognized factor may provide hazardous impacts on humans who are working in such place. Similar researches were conducted; however, they did not use NodeMCU as a microcontroller and MQTT protocol. This study tried to build a real-time temperature observation system using MQTT protocol based on the Internet of Things which has a fast delivery speed message. The temperature and humidity were captured by using DHT22 sensor that were then stored in database for one month. The result showed that the temperature change of the laboratory could be rapidly detected through the tests process on a certain heat-produced device. It could be analyzed periodically using the real-time application so that the impact of temperature rise could be detected quickly.


Author(s):  
Li Chen ◽  
Zhijie Song ◽  
Billy Liavas

Abstract Real-time collaboration systems, in which participants share product data and applications in real time, have been a subject of interest for many years. Nowadays, a rapid development of Internet-based technologies with steadily increasing easiness in accessing any kind of information through the World Wide Web (WWW) would offer the possibility of developing a real-time collaborative system over the Internet. Two strategies are required to create such a system. One strategy is finding effective methods for communicating and sharing distributed product information, especially those related to design and manufacturing. Another strategy is developing Web-based approaches that support real-time sharing of platform-independent applications. In this paper, a concept for a multi-user collaborative assembly environment on the Internet is presented. The Client/Server structure of the environment, and the four main functional modules including: 1) integration and sharing of distributed product data through a STEP server; 2) session management including team management, user management and access control; 3) sharing of multimedia data (e.g. text, audio and video); 4) 3D collaborative assembly, are described. Finally, a scenario has been designed to demonstrate the effectiveness of the environment to support distributed collaborative assembly design.


2008 ◽  
pp. 1781-1788
Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

The heterogeneous network environment that Internet provides to real time applications as well as the lack of sufficient QoS (Quality of Service) guarantees, many times forces applications to embody adaptation schemes in order to work efficiently. In addition, any application that transmits data over the Internet should have a friendly behaviour towards the other flows that coexist in today’s Internet and especially towards the TCP flows that comprise the majority of flows. We define as TCP friendly flow, a flow that consumes no more bandwidth than a TCP connection, which is traversing the same path with that flow (Pandhye 1999).


Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

The heterogeneous network environment that Internet provides to real time applications as well as the lack of sufficient QoS (Quality of Service) guarantees, many times forces applications to embody adaptation schemes in order to work efficiently. In addition, any application that transmits data over the Internet should have a friendly behaviour towards the other flows that coexist in today’s Internet and especially towards the TCP flows that comprise the majority of flows. We define as TCP friendly flow, a flow that consumes no more bandwidth than a TCP connection, which is traversing the same path with that flow (Pandhye 1999).


Author(s):  
Michael Welzl

This chapter will introduce three new IETF transport layer protocols in support of multimedia data transmission and discuss their usage. First, the stream control transmission protocol (SCTP) will be described; this protocol was originally designed for telephony signaling across the Internet, but it is in fact broadly applicable. Second, UDP-Lite (an even simpler UDP) will be explained; this is an example of a small protocol change that opened a large can of worms. The chapter concludes with an overview of the datagram congestion control protocol (DCCP), a newly devised IETF protocol for the transmission of unreliable (typically real-time multimedia) data streams.


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