Multi-Agent Applications with Evolutionary Computation and Biologically Inspired Technologies

Author(s):  
Robert E. Smith ◽  
Claudio Bonacina

In the multi-agent system (MAS) context, the theories and practices of evolutionary computation (EC) have new implications, particularly with regard to engineering and shaping system behaviors. Thus, it is important that we consider the embodiment of EC in “real” agents, that is, agents that involve the real restrictions of time and space within MASs. In this chapter, we address these issues in three ways. First, we relate the foundations of EC theory to MAS and consider how general interactions among agents fit within this theory. Second, we introduce a platform independent agent system to assure that our EC methods work within the generic, but realistic, constraints of agents. Finally, we introduce an agent-based system of EC objects. Concluding sections discuss implications and future directions.


10.5772/5695 ◽  
2007 ◽  
Vol 4 (2) ◽  
pp. 23 ◽  
Author(s):  
Pedro F. Santana ◽  
José Barata ◽  
Luís Correia

This paper proposes a roadmap for the application of advanced technology (in particular robotics) for the humanitarian demining domain. Based on this roadmap, a portable demining kit to handle urgent situations in remote locations is described. A low-cost four-wheel steering robot with a biologically inspired locomotion control is the base of the kit. On going research on a method for all-terrain piloting, under the morphological computation paradigm is also introduced, along with the behavioural architecture underlying it, the Survival Kit. A multi-agent architecture, the DSAAR architecture, is also proposed as a way of promoting short time-to-market and soft integration of different robots in a given mission. A common denominator for all developments is the quest for sustainability with respect to (re-)engineering and maintainability effort, as well as economical and ecological impact. Failing to cope with these requirements greatly reduces the applicability of a given technology to the humanitarian demining domain. Finally it is concluded that biologically inspired design fits considerably well to support a sustainable demining paradigm.


Author(s):  
Robert E. Smith ◽  
Claudia Bonacina

In the multi-agent system (MAS) context, the theories and practices of evolutionary computation (EC) have new implications, particularly with regard to engineering and shaping system behaviors. Thus, it is important that we consider the embodiment of EC in “real” agents, that is, agents that involve the real restrictions of time and space within MASs. In this chapter, we address these issues in three ways. First, we relate the foundations of EC theory to MAS and consider how general interactions among agents fit within this theory. Second, we introduce a platform independent agent system to assure that our EC methods work within the generic, but realistic, constraints of agents. Finally, we introduce an agent-based system of EC objects. Concluding sections discuss implications and future directions.


Author(s):  
Yusuke Nojima ◽  
Mario K?ppen

The Second World Congress on Nature and Biologically Inspired Computing (NaBIC2010) was held at the Kitakyushu International Conference Center December 15-17, 2010, in Kitakyushu, Japan. NaBIC2010 provided a forum for researchers, engineers, and students from worldwide to discuss state-of-the-art machine intelligence and to address issues related to building human-friendly machines by learning from nature. NaBIC2010 covered a wide range of studies ? from theoretical and algorithmic studies on nature and biologically inspired computing techniques to their real-world applications. Top researchers presenting papers at NaBIC2010 were invited to contribute to this special issue. Through a fair peer review process, four extended papers have been accepted ? an acceptance rate of 50%. The first paper entitled gA Study on Computational Efficiency and Plasticity in Baldwinian Learningh by Liu and Iba analyzes Baldwinian evolution efficiency by comparing it to alternatives such as standard Darwinian evolution with no learning, Lamarckian evolution, and Baldwinian evolution with different learning and plasticity evolution. The second paper entitled gExperimental Study of a Structured Differential Evolution with Mixed Strategiesh by Ishimizu and Tagawa proposes island-based DE with ring or torus networks. The authors examine the performance of the proposed DE with the effects of different strategies. The third paper entitled gMulti-Space Competitive DGA for Model Selection and its Application to Localization of Multiple Signal Sourcesh by Ishikawa, Misawa, Kubota, Tokiwa, Horio, and Yamakawa proposes a distributed genetic algorithm in which each subpopulation searches for a solution in different decision space. Subpopulations change size based on search progress. The fourth paper entitled gAn Extended Interactive Evolutionary Computation Using Heart Rate Variability as Fitness Value for Composing Music Chord Progressh by Fukumoto, Nakashima, Ogawa, and Imai uses heart-rate variability instead of direct human evaluations in an interactive evolutionary computation framework. As guest editors of this special issue, we would like to thank the authors for their unique and interesting contributions and the reviewers for their careful checking and invaluable comments.


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