Study on Variant Design and Improving Technology of Complex Mechanical Products Based on Knowledge Reuse

2010 ◽  
Vol 136 ◽  
pp. 216-220
Author(s):  
W.D. Jin ◽  
H. Guo

Reuse of design knowledge may play an important role during the variant design and improvement of complex mechanical products. In the paper, a design knowledge reuse model and a knowledge-reuse-based process model with helical evolution were proposed. Effective management and timely updating technology of design knowledge was also analyzed and explored, and a knowledge-reuse-based computer design system was developed. Moreover, taking a slipform paver as an example, variant design and improving steps of complex mechanical products was intrduced.

2010 ◽  
Vol 44-47 ◽  
pp. 1234-1239
Author(s):  
Shao Fei Jiang ◽  
Ji Quan Li ◽  
Jing Meng Huang ◽  
Ying Kong

The forklift design is a creative activity based on the complexity of knowledge and experience. To fully use the successful experience and knowledge of forklift’s design which have been in using and shorten the period of forklift’s development, to enhance the rapid response ability of enterprises to the markets, we put forward the method of forklift’s design reuse based on CBR, at the same time; develop the overall design system of forklift----HCDesign. Furthermore, we analyze the functions, structures and the implementation module of the system to study some of the key technique, using the case to verify the system’s validity.


Author(s):  
R. FRUCHTER ◽  
P. DEMIAN

Managing and reusing knowledge in architecture, engineering, and construction firms can lead to greater competitive advantage, improved designs, and more effective management of constructed facilities. However, reuse often fails because knowledge is not captured; it is captured out of context, rendering it not reusable; or there are no formal mechanisms for finding and retrieving reusable knowledge. This paper presents ongoing research on design knowledge reuse that introduces the notion of knowledge in context from a corporate perspective. We argue that in order for knowledge to be reusable, the user should be able to see the rich context in which this knowledge was originally created and interact with it. We call a repository of such knowledge in context the corporate memory. We describe empirical observations of designers reusing knowledge from their personal design experiences. Based on these observations, we formalize two key activities in the process of knowledge reuse from a corporate repository: finding reusable items and understanding these items in context. We formalize six degrees of exploration that lead to understanding. We describe a prototype system, CoMem, that supports these activities. CoMem is distinguished from the document-centric state of practice solutions by its approach of “overview first, zoom and filter, and then details on demand.” In order to accomplish this approach we propose three metaphors: corporate map, fisheye lens, and storyteller. These metaphors and their implementation in CoMem are illustrated using an industry scenario.


2013 ◽  
Vol 2013 ◽  
pp. 1-10 ◽  
Author(s):  
Jia Hao ◽  
Yan Yan ◽  
Guoxin Wang ◽  
Lin Gong ◽  
Jianjun Lin

To promote the level of reusing the accumulated design knowledge in the company, we intend to develop a knowledge reuse model in this paper. First, the design knowledge is discussed, and a unified design knowledge model is proposed. Following that, we identify three design knowledge reuse patterns which contribute to the understanding of how designers reuse knowledge during the design process. Based on that, we propose a design knowledge reuse model. This model can provide design knowledge according to the design knowledge reuse patterns. The model also provides the ability to update itself according to the captured actions of the knowledge users. At last, the method is validated with a research cooperator on the hydropneumatic spring component.


2013 ◽  
Vol 300-301 ◽  
pp. 81-84
Author(s):  
Yang Dong Wu ◽  
Tai Hua Zhang

In order to solve the problem that design resources can not be effectively reused, variant design is used in engineering field. Knowledge is the key factor implementing strategy of variant design. This paper puts forward the knowledge classification, process model, information resource base and reasoning model for variant design. Knowledge of variant design is classified into product domain knowledge, variant design methodology and basis theory knowledge, variant design process combines top-down mode to bottom-top mode, its corresponding information resource base includes case base, knowledge base and database. CBR is the core for design reasoning. The frame of knowledge-based variant design system includes resource base, resource management, variant design and evaluation subsystem. Using the system, designer could reuse design resource and reduce developing cost.


Author(s):  
Jin Ma ◽  
Jie Hu ◽  
Jin-Feng Feng ◽  
Jin Qi ◽  
Ying-Hong Peng

Conceptual design plays a pivotal role in generating creative design solutions and, in most cases, reuse of existing design knowledge is necessary. However, lack of a consistent design knowledge representation model and neglect of an integrated approach to support various formats of design knowledge reuse constrain conceptual design from transforming design requirements into practical promising design solutions. In order to solve these problems, this paper presents a constrained function-behavior-structure knowledge cell (CFBS) model to provide conceptual design process with a consistent knowledge representation model. CFBS-based integrated approach for design knowledge reuse is proposed, which includes three-level CFBS retrieval process to obtain most relevant CFBS expressed in various types, three-stage design synthesis process to produce suggested design solutions, and evaluation process to select the most feasible design solutions. The effectiveness of the proposed design process was illustrated with conceptual design of the micro-feed drive module of insulin pump based on the CFBS library.


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