Design of Fourth Generation Knowledge Management System based on Social Network Service

2016 ◽  
Vol 43 (5) ◽  
pp. 579-589 ◽  
Author(s):  
Gilseung Ahn ◽  
Minsung Kwon ◽  
Changwook Kang ◽  
Sun Hur
2014 ◽  
Vol 915-916 ◽  
pp. 1327-1331
Author(s):  
Kong Guo Zhu

More and more university students is getting used to get information through SNS (Social Network Service) as the development of network technology, this make university library SNS play a positive and significant role in university students. Because of the speed and advantages of popularity of SNS, using SNS to make the students establish virtual learning community become the study object of many university libraries. The paper established the evolutionary game model of knowledge management of university library SNS, and analysed its dynamic evolutionary process. Moreover, key factors such as the income, cost, the status of the knowledge management and knowledge absorption which affects the effectiveness of knowledge management were discussed. Finally, the measures on the improvement of domestic university library SNS were put forward.


Author(s):  
Eugene Kovalev

In the chapter the author analyzes trends in ICT education, considered the possibilities of integration social computing technologies and cloud technologies. The author proposes to create a single platform solution that combines social networking, crowdsourcing management system and knowledge management system and learning management. The optimal approach in this case may be private educational cloud deployments. In a study conducted information modeling the main processes of interaction between participants in the educational cloud. The author also has been proposed criteria for evaluating the effectiveness of the resulting solutions, technological and organizational requirements.


Crowdsourcing ◽  
2019 ◽  
pp. 1078-1102
Author(s):  
Eugene Kovalev

In the chapter the author analyzes trends in ICT education, considered the possibilities of integration social computing technologies and cloud technologies. The author proposes to create a single platform solution that combines social networking, crowdsourcing management system and knowledge management system and learning management. The optimal approach in this case may be private educational cloud deployments. In a study conducted information modeling the main processes of interaction between participants in the educational cloud. The author also has been proposed criteria for evaluating the effectiveness of the resulting solutions, technological and organizational requirements.


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