scholarly journals Design and Implementation of Sports Climbing Game based on Unity Game Engine and Android Platform

2021 ◽  
Vol 22 (11) ◽  
pp. 1775-1781
Author(s):  
Sung-Yun Kang ◽  
Ki-Hong Park
2017 ◽  
Vol 13 (05) ◽  
pp. 56
Author(s):  
Yan Chen

With the progress of the times, the network has grown into the people's work and life. The limitations of the traditional wireless sensor network (WSN) have become increasingly prominent, and it is obviously unable to meet the requirements of Internet access. Therefore, the 4G mobile Android system is used as a carrier, to design an application layer gateway system for realizing wireless communication between wireless sensor networks and heterogeneous cellular networks, so as to build wireless sensor cellular network. The design and implementation of the AP module, data receiving and forwarding module, network packet loss management and retransmission of the gateway systemis the focus, and then the implemented gateway system is tested. The test results show that the design of the Android platform wireless sensor network gateway system can connect the sensor network to the cellular network, so as to realize data communication, and to ensure that the data loss rate is less than 0.1%. Through testing, it is concluded that the system can meet the actual demand


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