replica placement
Recently Published Documents


TOTAL DOCUMENTS

260
(FIVE YEARS 42)

H-INDEX

20
(FIVE YEARS 3)

Sensors ◽  
2021 ◽  
Vol 21 (23) ◽  
pp. 8132
Author(s):  
Zhipeng Liu ◽  
Weihua Hua ◽  
Xiuguo Liu ◽  
Dong Liang ◽  
Yabo Zhao ◽  
...  

Geospatial three-dimensional (3D) raster data have been widely used for simple representations and analysis, such as geological models, spatio-temporal satellite data, hyperspectral images, and climate data. With the increasing requirements of resolution and accuracy, the amount of geospatial 3D raster data has grown exponentially. In recent years, the processing of large raster data using Hadoop has gained popularity. However, data uploaded to Hadoop are randomly distributed onto datanodes without consideration of the spatial characteristics. As a result, the direct processing of geospatial 3D raster data produces a massive network data exchange among the datanodes and degrades the performance of the cluster. To address this problem, we propose an efficient group-based replica placement policy for large-scale geospatial 3D raster data, aiming to optimize the locations of the replicas in the cluster to reduce the network overhead. An overlapped group scheme was designed for three replicas of each file. The data in each group were placed in the same datanode, and different colocation patterns for three replicas were implemented to further reduce the communication between groups. The experimental results show that our approach significantly reduces the network overhead during data acquisition for 3D raster data in the Hadoop cluster, and maintains the Hadoop replica placement requirements.


2021 ◽  
Author(s):  
◽  
Zakwan Al-Arnaout

<p>Recently, Wireless Mesh Networks (WMNs) have attracted much of interest from both academia and industry, due to their potential to provide an alternative broadband wireless Internet connectivity. However, due to different reasons such as multi-hop forwarding and the dynamic wireless link characteristics, the performance of current WMNs is rather low when clients are soliciting Web contents. Due to the evolution of advanced mobile computing devices; it is anticipated that the demand for bandwidth-onerous popular content (especially multimedia content) in WMNs will dramatically increase in the coming future.  Content replication is a popular approach for outsourcing content on behalf of the origin content provider. This area has been well explored in the context of the wired Internet, but has received comparatively less attention from the research community when it comes to WMNs. There are a number of replica placement algorithms that are specifically designed for the Internet. But they do not consider the special features of wireless networks such as insufficient bandwidth, low server capacity, contention to access the wireless medium, etc.  This thesis studies the technical challenges encountered when transforming the traditional model of multi-hop WMNs from an access network into a content network. We advance the thesis that support from packet relaying mesh routers to act as replica servers for popular content such as media streaming, results in significant performance improvement. Such support from infrastructure mesh routers benefits from knowledge of the underlying network topology (i.e., information about the physical connections between network nodes is available at mesh routers).  The utilization of cross-layer information from lower layers opens the door to developing efficient replication schemes that account for the specific features of WMNs (e.g., contention between the nodes to access the wireless medium and traffic interference). Moreover, this can benefit from the underutilized resources (e.g., storage and bandwidth) at mesh routers. This utilization enables those infrastructure nodes to participate in content distribution and play the role of replica servers.  In this thesis, our main contribution is the design of two lightweight, distributed, and scalable object replication schemes for WMNs. The first scheme follows a hierarchical approach, while the second scheme follows a flat one. The challenge is to replicate content as close as possible to the requesting clients and thus, reduce the access latency per object, while minimizing the number of replicas. The two schemes aim to address the questions of where and how many replicas should be placed in the WMN. In our schemes, we consider the underlying topology joint with link-quality metrics to improve the quality of experience. We show using simulation tests that the schemes significantly enhance the performance of a WMN in terms of reducing the access cost, bandwidth consumption and computation/communication cost.</p>


2021 ◽  
Author(s):  
◽  
Zakwan Al-Arnaout

<p>Recently, Wireless Mesh Networks (WMNs) have attracted much of interest from both academia and industry, due to their potential to provide an alternative broadband wireless Internet connectivity. However, due to different reasons such as multi-hop forwarding and the dynamic wireless link characteristics, the performance of current WMNs is rather low when clients are soliciting Web contents. Due to the evolution of advanced mobile computing devices; it is anticipated that the demand for bandwidth-onerous popular content (especially multimedia content) in WMNs will dramatically increase in the coming future.  Content replication is a popular approach for outsourcing content on behalf of the origin content provider. This area has been well explored in the context of the wired Internet, but has received comparatively less attention from the research community when it comes to WMNs. There are a number of replica placement algorithms that are specifically designed for the Internet. But they do not consider the special features of wireless networks such as insufficient bandwidth, low server capacity, contention to access the wireless medium, etc.  This thesis studies the technical challenges encountered when transforming the traditional model of multi-hop WMNs from an access network into a content network. We advance the thesis that support from packet relaying mesh routers to act as replica servers for popular content such as media streaming, results in significant performance improvement. Such support from infrastructure mesh routers benefits from knowledge of the underlying network topology (i.e., information about the physical connections between network nodes is available at mesh routers).  The utilization of cross-layer information from lower layers opens the door to developing efficient replication schemes that account for the specific features of WMNs (e.g., contention between the nodes to access the wireless medium and traffic interference). Moreover, this can benefit from the underutilized resources (e.g., storage and bandwidth) at mesh routers. This utilization enables those infrastructure nodes to participate in content distribution and play the role of replica servers.  In this thesis, our main contribution is the design of two lightweight, distributed, and scalable object replication schemes for WMNs. The first scheme follows a hierarchical approach, while the second scheme follows a flat one. The challenge is to replicate content as close as possible to the requesting clients and thus, reduce the access latency per object, while minimizing the number of replicas. The two schemes aim to address the questions of where and how many replicas should be placed in the WMN. In our schemes, we consider the underlying topology joint with link-quality metrics to improve the quality of experience. We show using simulation tests that the schemes significantly enhance the performance of a WMN in terms of reducing the access cost, bandwidth consumption and computation/communication cost.</p>


2021 ◽  
Vol 1880 (1) ◽  
pp. 012037
Author(s):  
Y L Yang ◽  
J C Zhu ◽  
R Zhang ◽  
X L Zhu ◽  
M Y Wang ◽  
...  
Keyword(s):  

Electronics ◽  
2021 ◽  
Vol 10 (4) ◽  
pp. 423
Author(s):  
Márk Szalay ◽  
Péter Mátray ◽  
László Toka

The stateless cloud-native design improves the elasticity and reliability of applications running in the cloud. The design decouples the life-cycle of application states from that of application instances; states are written to and read from cloud databases, and deployed close to the application code to ensure low latency bounds on state access. However, the scalability of applications brings the well-known limitations of distributed databases, in which the states are stored. In this paper, we propose a full-fledged state layer that supports the stateless cloud application design. In order to minimize the inter-host communication due to state externalization, we propose, on the one hand, a system design jointly with a data placement algorithm that places functions’ states across the hosts of a data center. On the other hand, we design a dynamic replication module that decides the proper number of copies for each state to ensure a sweet spot in short state-access time and low network traffic. We evaluate the proposed methods across realistic scenarios. We show that our solution yields state-access delays close to the optimal, and ensures fast replica placement decisions in large-scale settings.


Sign in / Sign up

Export Citation Format

Share Document