system management
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2022 ◽  
Vol 175 ◽  
pp. 106487
Author(s):  
Parisa Yosefipoor ◽  
Motahareh Saadatpour ◽  
Samuel Sandoval Solis ◽  
Abbas Afshar

2022 ◽  
pp. 475-513
Author(s):  
Chris Googan
Keyword(s):  

2022 ◽  
Vol 10 (1) ◽  
pp. 0-0

Innovations in computer technologies have revolutionized attention in recent years. Data analytics has emerged as a promising tool for determination problems in various health care connected disciplines. The effective utilization of knowledge mining in deeply noticeable fields like e-business, promoting and retail has prompted application in completely different businesses and divisions. Among these components merely finding is the medical services. Medical services organizations can reduce down on medical services expense and furnish better consideration with the help of predictive analysis. Enormous information likewise helps in diminishing medicine mistakes by improving budgetary and regulatory execution, and decrease readmission. The paper aims at systematic collection of patient-related healthcare data ,analyse through Microsoft Power BI after some transformations of data and determine major disciplines to improve the patient engagement, health system management, diagnosis and cost reduction.


2022 ◽  
pp. 373-418
Author(s):  
Antonio Russo ◽  
Beniamino Guida ◽  
Giacomo Canciello ◽  
Alberto Cavallo

2022 ◽  
Vol 2146 (1) ◽  
pp. 012018
Author(s):  
Yang Zhang

Abstract Animation is one of the most fascinating industries in recent years. Nowadays, the most popular three-dimensional animation creation design, three-dimensional animation creation is to rely on CG technology to simulate and realize through the powerful computing power of computers. As designers have higher and higher requirements for animation, the animation creation process has become more complicated, so the skill-based management of the 3D animation creation process will be a problem. This article will study the management of the 3D animation creation system based on computer technology. On the basis of the literature, the relevant theory of the 3D animation creation system is understood, and then the computer technology-based 3D animation creation management system is designed, and the designed system is tested. The test results show that the maximum concurrency of the system in this article The number is 400. After 400, the delay time and packet loss of the system start to rise.


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