fading channel simulator
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Author(s):  
Santhosh Kumar B ◽  
K. Ayyappa Swamy

<p class="abstract">By realizing the concept of implementation of the radio propagation channels on simulators is the eminent intention of this work. Even though prototyping software simulators are effortless to design we prefer hardware simulators as they endeavors distinguishable quickness, compared to earlier. Prior to this work fading channels like Gaussian, Rayleigh and Rician fading channel simulators were executed on hard ware.(i.e. FPGA) The significant target  of this attempt is to implement Nakagami-m  fading channel on hardware as they preserved for  unsubstantial consideration. While differentiating with other fading channels  Nakagami-m fading channel acquires wide spread applications, as its capability of providing  appropriate fit for practical fading data, as this is flexible through its size parameter ‘m’, over which representation of signal fading conditions that vary  from serious to modest, to normal  fading or no fading is accomplished . The proposed hardware simulator can hatches complex Nakagami variates after it was implemented on XilinxSpartan-xc3s500e-4fg320 FPGA. This is operated at 50MHz.</p>


2015 ◽  
Vol 2015 ◽  
pp. 1-8 ◽  
Author(s):  
R. Carrasco-Alvarez ◽  
J. Vázquez Castillo ◽  
A. Castillo Atoche ◽  
J. Ortegón Aguilar

Channel simulators are powerful tools that permit performance tests of the individual parts of a wireless communication system. This is relevant when new communication algorithms are tested, because it allows us to determine if they fulfill the communications standard requirements. One of these tests consists of evaluating the system performance when a communication channel is considered. In this sense, it is possible to model the channel as an FIR filter with time-varying random coefficients. If the number of coefficients is increased, then a better approach to real scenarios can be achieved; however, in that case, the computational complexity is increased. In order to address this issue, a design methodology for computing the time-varying coefficients of the fading channel simulators using consumer-designed graphic processing units (GPUs) is proposed. With the use of GPUs and the proposed methodology, it is possible for nonspecialized users in parallel computing to accelerate their simulation developments when compared to conventional software. Implementation results show that the proposed approach allows the easy generation of communication channels while reducing the processing time. Finally, GPU-based implementation takes precedence when compared with the CPU-based implementation, due to the scattered nature of the channel.


2013 ◽  
Vol 12 (6) ◽  
pp. 3060-3071 ◽  
Author(s):  
Jianxiao Yang ◽  
Charbel Abdel Nour ◽  
Charlotte Langlais

2013 ◽  
Vol 12 (5) ◽  
pp. 2323-2333 ◽  
Author(s):  
Jose Cendido Silveira Santos Filho ◽  
Bernardo Vieira Teixeira ◽  
Michel Daoud Yacoub ◽  
Giuseppe Thadeu Freitas de Abreu

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