participatory platform
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2022 ◽  
pp. 667-686
Author(s):  
Khaled Tamzini ◽  
Ynes Hafi ◽  
Achref Ben Ouannes ◽  
Roula Borhani

The aim of this chapter is to present the implementation of a pilot digital participatory platform (DPP) called “Baladiaty” in order to foster local government-citizens collaboration and participation in Tunisia. “Baladiaty” means in the Arabic language “My municipality”. “Baladiaty” is a DPP designed, developed, and commercialized by ARSELA in 2019, a Tunisian start-up located in the governorate of Sousse. This paper contains two main parts. The first is considered a theoretical part. The authors will focus on the two main terms and concepts of this research, namely: digital democracy and DPP. This first part will focus on the definition of the digital participatory platform (DPP), and its role in promoting participatory democracy, citizen engagement and their ubiquitous engagement throughout the open government concept. The second part would be considered as a case study presenting a recently designed pilot DPP “Baladiaty” in Tunisia. This paper could be considered theoretical by focusing on the presentation of a pilot DPP in Tunisia, a nascent democracy.


2021 ◽  
Author(s):  
Maite Lopez-Sanchez ◽  
Marc Serramia ◽  
Juan A. Rodríguez-Aguilar

Currently, Digital Democracy is gaining momentum thanks to online participation platforms, which have emerged as innovative tools that enable citizens to participate in decision making processes. Through these tools, participants can issue proposals and engage into debates by both stating arguments in favour or against and/or by supporting other people’s arguments. In this paper we propose a new support aggregation method derived from the combination of two complementary aggregation methods previously introduced. Additionally, we propose a resilience metric for measuring the quality of the aggregated opinion. We apply our contributions to debates conducted in the Decidim participatory platform.


2021 ◽  
pp. 112-117
Author(s):  
Sasha Mile Rudan ◽  
Sinisha Rudan ◽  
Eugenia Kelbert ◽  
Andrija Sagic ◽  
Lazar Kovacevic ◽  
...  

Author(s):  
Khaled Tamzini ◽  
Ynes Hafi ◽  
Achref Ben Ouannes ◽  
Roula Borhani

The aim of this chapter is to present the implementation of a pilot digital participatory platform (DPP) called “Baladiaty” in order to foster local government-citizens collaboration and participation in Tunisia. “Baladiaty” means in the Arabic language “My municipality”. “Baladiaty” is a DPP designed, developed, and commercialized by ARSELA in 2019, a Tunisian start-up located in the governorate of Sousse. This paper contains two main parts. The first is considered a theoretical part. The authors will focus on the two main terms and concepts of this research, namely: digital democracy and DPP. This first part will focus on the definition of the digital participatory platform (DPP), and its role in promoting participatory democracy, citizen engagement and their ubiquitous engagement throughout the open government concept. The second part would be considered as a case study presenting a recently designed pilot DPP “Baladiaty” in Tunisia. This paper could be considered theoretical by focusing on the presentation of a pilot DPP in Tunisia, a nascent democracy.


2019 ◽  
Vol 1 ◽  
pp. 1-8
Author(s):  
Thibaud Chassin ◽  
Jens Ingensand ◽  
Maryam Lotfian ◽  
Olivier Ertz ◽  
Florent Joerin

<p><strong>Abstract.</strong> This paper aims at underling difficulties regarding the establishment of citizen engagement processes. The specificity of citizen engagement processes lies in their evolution over time where objectives, constraints, and latitudes of a given project influence the relevance of the tools offered to citizens. Three categories of urban projects (trans-urban, major metropolitan, architectural design) have been described. These classes range from a local space with short deadlines to a regional space spread over several decades. Furthermore, the use of 3D platforms for a broad public is influenced by the users’ preferences, perception, and expertise. Throughout this study, major challenges that have been experienced during the design a 3D participatory platform are identified. They range from the issues of implementing adequate tools according to the project (temporal and spatial scalability), the participation forms (passive, consultative or interactive), to the difficulties of convincing the authorities to use new bottom-up methods. Finally, a conceptual framework for the creation of a 3D participatory platform has been introduced. It can be summarized by three major steps: (1) Meeting the needs of a decision maker, (2) Designing the participation tool in accordance with the context, (3) Translating collected raw data in order to respond to the initial request.</p>


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