Device Driver Workload Modelling through an Abstract Machine

Author(s):  
Gaius Mulley
2020 ◽  
Author(s):  
Ilda nur fauzia
Keyword(s):  

Software atau perangkat lunak adalah program komputer yang berfungsi sebagai sarana interaksi (penghubung) antara pengguna (user) dan perangkat keras (hardware). Software bisa juga dikatakan sebagai “penerjemah” perintah-perintah yang dijalankan pengguna komputer untuk diteruskan atau diproses oleh perangkat keras (hardware).Software adalah program komputer yang isi instruksinya dapat diubah dengan mudah. Software pada umumnya digunakan untuk mengontrol perangkat keras (yang sering disebut device driver), melakukan proses perhitungan, berinteraksi dengan software yang lain dan lebih mendasar (seperti system operasi, dan bahsa pemprograman).


2017 ◽  
Vol 11 (3) ◽  
pp. 429-456
Author(s):  
Melissa Adler

Guided by Deleuze's taxonomic theory and practice and his concepts concerning the body, literature, territory and assemblage, this article examines library classification as a technique of discipline and bibliographic control. Locating books written by and about Deleuze reveals processes of discipline formation and the circulation of knowledge, and it troubles the principles upon which the classification is based. A Deleuzian critique presents the Library of Congress Classification as an abstract machine that diagrams knowledge in many academic libraries around the world.


Author(s):  
Louis Tijerina ◽  
Mike Blommer ◽  
Reates Curry ◽  
Jeff Greenberg ◽  
Dev Kochhar ◽  
...  

2017 ◽  
Vol 13 (4) ◽  
pp. 408-418 ◽  
Author(s):  
Mustafa S. Aljumaily ◽  
Ghaida A. Al-Suhail

Purpose Recently, many researches have been devoted to studying the possibility of using wireless signals of the Wi-Fi networks in human-gesture recognition. They focus on classifying gestures despite who is performing them, and only a few of the previous work make use of the wireless channel state information in identifying humans. This paper aims to recognize different humans and their multiple gestures in an indoor environment. Design/methodology/approach The authors designed a gesture recognition system that consists of channel state information data collection, preprocessing, features extraction and classification to guess the human and the gesture in the vicinity of a Wi-Fi-enabled device with modified Wi-Fi-device driver to collect the channel state information, and process it in real time. Findings The proposed system proved to work well for different humans and different gestures with an accuracy that ranges from 87 per cent for multiple humans and multiple gestures to 98 per cent for individual humans’ gesture recognition. Originality/value This paper used new preprocessing and filtering techniques, proposed new features to be extracted from the data and new classification method that have not been used in this field before.


1991 ◽  
Vol 25 (Special Issue) ◽  
pp. 164-175
Author(s):  
David E. Culler ◽  
Anurag Sah ◽  
Klaus E. Schauser ◽  
Thorsten von Eicken ◽  
John Wawrzynek

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