Collaborative Design Rationale and Social Creativity in Cultures of Participation

2012 ◽  
pp. 423-447 ◽  
Author(s):  
Gerhard Fischer ◽  
Frank Shipman
2011 ◽  
Vol 2 (2) ◽  
pp. 68-87 ◽  
Author(s):  
Amit Banerjee ◽  
Juan C. Quiroz ◽  
Sushil J. Louis

The role of collaboration in the realm of social creativity has been the focus of cutting edge research in design studies. In this paper, the authors investigate the role of collaboration in the process of creative design and propose a computational model of creativity based on the newly proposed meta-design approach. Meta-design is a unique participatory approach to design that deals with opening up of design solution spaces, and is aimed at creating a viable social platform for collaborative design. A meta-design-based collaborative approach to the design process may achieve ET-creativity by expanding the conceptual space of design beyond what would have been possible by individual, non-collaborative design. The model has been implemented using interactive genetic algorithms, which casts the design problem as an optimization problem and uses a set of collaborative users for subjective fitness evaluation. The design problems investigated include the collaborative design of architectural floorplans and editorial design of brochures.


2011 ◽  
Vol 10 (04) ◽  
pp. 343-350
Author(s):  
Claudia Iacob

This paper addresses the problem of knowledge creation, integration and dissemination in communities of software designers. The solution identified is represented by design patterns, tools to support social creativity providing a way of capturing and sharing knowledge related to design problems arising in creative collaborative design processes. Inter-related design problems are documented by inter-related design patterns, which form pattern languages. The paper describes design patterns and pattern languages and illustrates the ways in which they support social creativity and knowledge creation, integration and dissemination in communities of software designers.


2012 ◽  
Vol 43 (1) ◽  
pp. 41-46 ◽  
Author(s):  
Stefano Pagliaro ◽  
Francesca Romana Alparone ◽  
Maria Giuseppina Pacilli ◽  
Angelica Mucchi-Faina

We examined how members of a low status group react to a social identity threat. We propose that expressing an ambivalent evaluation toward the ingroup may represent a way to manage such a threatening situation. For this study, 131 undergraduates’ identification with Italians was assessed. Participants were divided into groups, according to a situational identity threat (high vs. low). In line with hypotheses, low identifiers expressed more ambivalence toward the ingroup in the high (vs. low) threat condition. The reversed pattern emerged for high identifiers. This effect was mediated by the perception of intragroup variability, a well-known social creativity strategy. Results confirmed our interpretation of ambivalence as a form of social creativity, and are discussed in terms of social identity concerns.


Author(s):  
Camilo POTOCNJAK-OXMAN

Stir was a crowd-voted grants platform aimed at supporting creative youth in the early stages of an entrepreneurial journey. Developed through an in-depth, collaborative design process, between 2015 and 2018 it received close to two hundred projects and distributed over fifty grants to emerging creatives and became one of the most impactful programs aimed at increasing entrepreneurial activity in Canberra, Australia. The following case study will provide an overview of the methodology and process used by the design team in conceiving and developing this platform, highlighting how the community’s interests and competencies were embedded in the project itself. The case provides insights for people leading collaborative design processes, with specific emphasis on some of the characteristics on programs targeting creative youth


Author(s):  
Mark Sarkisian ◽  
Mike Schlaich ◽  
Neville Mathias ◽  
Michael Stein ◽  
Powell Draper ◽  
...  
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