A Simulation Environment for Computational Neuroscience

Author(s):  
Edmond Mesrobian ◽  
Josef Skrzypek ◽  
Andy Lee ◽  
Brain Ringer
2006 ◽  
Author(s):  
Karim Abdel-Malek ◽  
Jasbir Arora ◽  
Jingzhou Yang ◽  
Timothy Marler ◽  
Steve Beck ◽  
...  

2013 ◽  
Author(s):  
Angela Schmitt ◽  
Ruzica Vujasinovic ◽  
Christiane Edinger ◽  
Julia Zillies ◽  
Vilmar Mollwitz

2018 ◽  
Author(s):  
Yi Chen ◽  
Sagar Manglani ◽  
Roberto Merco ◽  
Drew Bolduc

In this paper, we discuss several of major robot/vehicle platforms available and demonstrate the implementation of autonomous techniques on one such platform, the F1/10. Robot Operating System was chosen for its existing collection of software tools, libraries, and simulation environment. We build on the available information for the F1/10 vehicle and illustrate key tools that will help achieve properly functioning hardware. We provide methods to build algorithms and give examples of deploying these algorithms to complete autonomous driving tasks and build 2D maps using SLAM. Finally, we discuss the results of our findings and how they can be improved.


Author(s):  
Supriya Raheja

Background: The extension of CPU schedulers with fuzzy has been ascertained better because of its unique capability of handling imprecise information. Though, other generalized forms of fuzzy can be used which can further extend the performance of the scheduler. Objectives: This paper introduces a novel approach to design an intuitionistic fuzzy inference system for CPU scheduler. Methods: The proposed inference system is implemented with a priority scheduler. The proposed scheduler has the ability to dynamically handle the impreciseness of both priority and estimated execution time. It also makes the system adaptive based on the continuous feedback. The proposed scheduler is also capable enough to schedule the tasks according to dynamically generated priority. To demonstrate the performance of proposed scheduler, a simulation environment has been implemented and the performance of proposed scheduler is compared with the other three baseline schedulers (conventional priority scheduler, fuzzy based priority scheduler and vague based priority scheduler). Results: Proposed scheduler is also compared with the shortest job first CPU scheduler as it is known to be an optimized solution for the schedulers. Conclusion: Simulation results prove the effectiveness and efficiency of intuitionistic fuzzy based priority scheduler. Moreover, it provides optimised results as its results are comparable to the results of shortest job first.


Author(s):  
Joel Z. Leibo ◽  
Tomaso Poggio

This chapter provides an overview of biological perceptual systems and their underlying computational principles focusing on the sensory sheets of the retina and cochlea and exploring how complex feature detection emerges by combining simple feature detectors in a hierarchical fashion. We also explore how the microcircuits of the neocortex implement such schemes pointing out similarities to progress in the field of machine vision driven deep learning algorithms. We see signs that engineered systems are catching up with the brain. For example, vision-based pedestrian detection systems are now accurate enough to be installed as safety devices in (for now) human-driven vehicles and the speech recognition systems embedded in smartphones have become increasingly impressive. While not being entirely biologically based, we note that computational neuroscience, as described in this chapter, makes up a considerable portion of such systems’ intellectual pedigree.


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