Improvement of Data Sparsity and Scalability Problems in Collaborative Filtering Based Recommendation Systems

Author(s):  
Ji-Won Choi ◽  
Sang-Kweon Yun ◽  
Jong-Bae Kim
Author(s):  
Er.Meenakshi . ◽  
Dr.Satpal .

Today internet is a place where the huge amount of data is stored, there is need to sift, which create a problem for the internet user, so recommend system solve the problem. A recommendation system is a system that helps a user found the products and content by forecast the user’s rating of each item and showing them the items that they would rate highly. Recommendation systems are everywhere. With online shopping, customer has nearly infinite choices. No one has enough time to try every product for sale. Recommendation systems play an important role to solve the users search the products and content they care about. Recommendation system is a process of filtering the information that deal with information overloaded problems. Recommendation system is important for both user and service provider. It reduces the cost of transaction and selecting item in an online scenario it also improve the quality of decision making process. It is now an effective means for selling their product. So over emphasized of user is not good for recommendation system. To solve the problems of recommendation system like data sparsity we use one of best technique that is collaborative filtering technique.


Author(s):  
Lakshmikanth Paleti ◽  
P. Radha Krishna ◽  
J.V.R. Murthy

Recommendation systems provide reliable and relevant recommendations to users and also enable users’ trust on the website. This is achieved by the opinions derived from reviews, feedbacks and preferences provided by the users when the product is purchased or viewed through social networks. This integrates interactions of social networks with recommendation systems which results in the behavior of users and user’s friends. The techniques used so far for recommendation systems are traditional, based on collaborative filtering and content based filtering. This paper provides a novel approach called User-Opinion-Rating (UOR) for building recommendation systems by taking user generated opinions over social networks as a dimension. Two tripartite graphs namely User-Item-Rating and User-Item-Opinion are constructed based on users’ opinion on items along with their ratings. Proposed approach quantifies the opinions of users and results obtained reveal the feasibility.


2013 ◽  
Vol 765-767 ◽  
pp. 630-633 ◽  
Author(s):  
Chong Lin Zheng ◽  
Kuang Rong Hao ◽  
Yong Sheng Ding

Collaborative filtering recommendation algorithm is the most successful technology for recommendation systems. However, traditional collaborative filtering recommendation algorithm does not consider the change of time information. For this problem,this paper improve the algorithm with two new methods:Predict score incorporated with time information in order to reflect the user interest change; Recommend according to scores by adding the weight information determined by the item life cycle. Experimental results show that the proposed algorithm outperforms the traditional item in accuracy.


Author(s):  
Selma Benkessirat ◽  
Narhimene Boustia ◽  
Rezoug Nachida

Recommendation systems can help internet users to find interesting things that match more with their profile. With the development of the digital age, recommendation systems have become indispensable in our lives. On the one hand, most of recommendation systems of the actual generation are based on Collaborative Filtering (CF) and their effectiveness is proved in several real applications. The main objective of this paper is to improve the recommendations provided by collaborative filtering using clustering. Nevertheless, taking into account the intrinsic relationship between users can enhance the recommendations performances. On the other hand, cooperative game theory techniques such as Shapley Value, take into consideration the intrinsic relationship among users when creating communities. With that in mind, we have used SV for the creation of user communities. Indeed, our proposed algorithm preforms into two steps, the first one consists to generate communities user based on Shapley Value, all taking into account the intrinsic properties between users. It applies in the second step a classical collaborative filtering process on each community to provide the Top-N recommendation. Experimental results show that the proposed approach significantly enhances the recommendation compared to the classical collaborative filtering and k-means based collaborative filtering. The cooperative game theory contributes to the improvement of the clustering based CF process because the quality of the users communities obtained is better.


2021 ◽  
Vol 13 (2) ◽  
pp. 47-53
Author(s):  
M. Abubakar ◽  
K. Umar

Product recommendation systems are information filtering systems that uses ratings and predictions to make new product suggestions. There are many product recommendation system techniques in existence, these include collaborative filtering, content based filtering, knowledge based filtering, utility based filtering and demographic based filtering. Collaborative filtering techniques is known to be the most popular product recommendation system technique. It utilizes user’s previous product ratings to make new product suggestions. However collaborative filtering have some weaknesses, which include cold start, grey sheep issue, synonyms issue. However the major weakness of collaborative filtering approaches is cold user problem. Cold user problem is the failure of product recommendation systems to make product suggestions for new users. Literature investigation had shown that cold user problem could be effectively addressed using active learning technique of administering personalized questionnaire. Unfortunately, the result of personalized questionnaire technique could contain some user preference uncertainties where the product database is too large (as in Amazon). This research work addresses the weakness of personalized questionnaire technique by applying uncertainty reduction strategy to improve the result obtained from administering personalized questionnaire. In our experimental design we perform four different experiments; Personalized questionnaire approach of solving user based coldstart was implemented using Movielens dataset of 1M size, Personalized questionnaire approach of solving user based cold start was implemented using Movielens dataset of 10M size, Personalized questionnaire with uncertainty reduction was implemented using Movielens dataset of 1M size, and also Personalized  questionnaire with uncertainty reduction was implemented using Movielens dataset of 10M size. The experimental result shows RMSE, Precision and Recall improvement of 0.21, 0.17 and 0.18 respectively in 1M dataset and 0.17, 0.14 and 0.20 in 10M dataset respectively over personalized questionnaire.


2021 ◽  
Vol 14 (1) ◽  
pp. 387-399
Author(s):  
Noor Ifada ◽  
◽  
Richi Nayak ◽  

The tag-based recommendation systems that are built based on tensor models commonly suffer from the data sparsity problem. In recent years, various weighted-learning approaches have been proposed to tackle such a problem. The approaches can be categorized by how a weighting scheme is used for exploiting the data sparsity – like employing it to construct a weighted tensor used for weighing the tensor model during the learning process. In this paper, we propose a new weighted-learning approach for exploiting data sparsity in tag-based item recommendation system. We introduce a technique to represent the users’ tag preferences for leveraging the weighted-learning approach. The key idea of the proposed technique comes from the fact that users use different choices of tags to annotate the same item while the same tag may be used to annotate various items in tag-based systems. This points out that users’ tag usage likeliness is different and therefore their tag preferences are also different. We then present three novel weighting schemes that are varied in manners by how the ordinal weighting values are used for labelling the users’ tag preferences. As a result, three weighted tensors are generated based on each scheme. To implement the proposed schemes for generating item recommendations, we develop a novel weighted-learning method called as WRank (Weighted Rank). Our experiments show that considering the users' tag preferences in the tensor-based weightinglearning approach can solve the data sparsity problem as well as improve the quality of recommendation.


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