Virtual Learning Objects’ of Math Educative Process

Author(s):  
Omar Cóndor-Herrera ◽  
Janio Jadán-Guerrero ◽  
Carlos Ramos-Galarza
Author(s):  
Rubí Estela Morales-Salas ◽  
Daniel Montes-Ponce

A virtual learning environment is conceived as an interaction space that ease the realization of mediated activities by technology, in this case the internet; besides using multimedia materials, learning objects, social networks, among others; which have changed imminently the traditional education. In this article an instrument is proposed in a checklist format, to evaluate any platform that has interaction spaces such as a Virtual Learning Environment, in this case responding to four spaces or general indicators: information Space, Mediation / Interaction Space, Instructional Design Space and Exhibition Space. Criteria are used according to the interactions and activities carried out by the consultant and virtual student. These, in turn, come up from the analysis and interaction of the advisers achieved in the discussion forums and portfolio activities through collaborative work. It was situated as a qualitative research, with a descriptive nature since it is not limited to data collection only, but also it refers and analyzes the interaction of the advisers achieved in the discussion forums and portfolio activities through the collaborative work of the workshop course "Virtual Learning Environments" developed in a virtual learning environment.


Author(s):  
Aline Jaime Leal ◽  
Lenira Maria Nunes Sepel

Resumo: Os Laboratórios Virtuais de Aprendizagem (LVA) são páginas web, softwares ou CD-ROM que contêm um conjunto de objetos de aprendizagem, os quais possibilitam a realização de atividades experimentais, preferencialmente, através da simulação de equipamentos, materiais e variáveis. Este trabalho foi realizado com o objetivo de descrever características relevantes para que um LVA auxilie o processo de ensino e aprendizagem de Ciências. Para isso, foram selecionados 30 artigos científicos, publicados entre 2001 e 2015, que aplicaram LVA no Ensino de Ciências, compreendendo as três subáreas: Biologia, Física e Química. Esses artigos abrangeram três idiomas (Espanhol, Inglês e Português) e foram selecionados por apresentarem pesquisa de opinião dos usuários e/ou avaliação da aprendizagem dos alunos após o uso do LVA. Analisou-se os LVA quanto a conteúdo abordado, nível de ensino a que foi destinado, recursos didáticos disponíveis, formato, metodologia empregada na sua aplicação e tipo de avaliação a que foi submetido (opinião do usuário e/ou aprendizagem dos alunos). Desta forma, a partir da opinião dos usuários (alunos e professores), bem como das concepções dos autores dos trabalhos analisados, identificou-se que determinadas características são consideradas relevantes para um LVA facilitar o processo de ensino e aprendizagem de Ciências. Dentre elas, destacam-se: apresentar o conteúdo teórico de forma clara e sucinta; ser fácil de usar para promover a inclusão digital de seus usuários; ser atrativo e interativo para despertar o interesse e motivação dos alunos, bem como a comunicação entre seus usuários; apresentar vários métodos avaliativos para acompanhar o processo de aprendizagem dos alunos.Palavras-chave: Tecnologias da Informação e Comunicação. Atividades práticas experimentais. Laboratório Virtual de Aprendizagem.  DIGITAL INCLUSION IN SCIENCE TEACHING: ANALYZING VIRTUAL LEARNING LABORATORIESAbstract: Virtual Learning Labs (LVA) are web pages, softwares or CD-ROM which contain a set of learning objects which allow carrying out experimental activities, preferably through simulation of equipment, materials and variables. This work was conducted with the aim of describing relevant features for which a LVA helps the process of teaching and learning of Science. For this purpose, 30 scientific articles have been selected, published between 2001 and 2015, applied LVA in Science Teaching, comprising three sub areas: Biology, Physics and Chemistry. These articles covered three languages (Spanish, English and Portuguese) and were selected for containing users opinion survey and/or learning evaluation of the students after using LVA. LVA was analyzed relating to the content, teaching level to what it was intended, available didactic resources, format, used methodology in your application and type of assessment to that it was submitted (opinion of the user and/or students' learning). In this way, from the opinion of users (students and teachers), as well as the authors' conceptions of analyzed works, it was identified that certain characteristics are considered relevant for LVA facilitates the process of teaching and learning Science. Among these features it can be highlighted: to introduce the theoretical content in a clear and succinct way; to be easy to use to promote digital inclusion of users; to be attractive and interactive to awaken students’ interest and motivation, as well as the communication between their users; to introduce several evaluation methods to monitor the learning process of the students.Keywords: Information and Communication Technologies. Practical experimental activities. Virtual Learning Lab.


2012 ◽  
Vol 3 (1) ◽  
pp. 176
Author(s):  
Clemencia Del Consuelo Zapata Lesmes

El proyecto completo propone la construcción de objetos virtuales de aprendizaje para desarrollar inteligencia práctica en niños sordos de 5 a 9 años, financiado por el Ministerio de Educación Nacional, liderado y ejecutado la Corporación Universitaria Rafael Núñez; en este artículo se presenta el proceso y los resultados de la primera fase: “Diagnóstico denecesidades para el desarrollo de la inteligencia práctica en niños sordos de 5 a 9 años”, a propósito, se construyeron tres rejillas (rejillas 1, 2 y 3) para registrar los resultados que arrojaron las actividades diseñadas para valorar los aspectos básicos de la inteligencia práctica; se realizó un análisis desde el sentir pedagógico, el cual reveló problemas dramáticos: los niños presentan atraso en el desarrollo de habilidades cognitivas, como también en las sociales y comunicativas; están limitados al uso del lenguaje de señas porque no leen y no escriben usando el sistema simbólico de lengua castellana; no reconocen la naturaleza de problemas simples acordes con sus edades, entre otros, esto les impide modificar situaciones a conveniencia, posibilidad que si tienen quienes han desarrollado su inteligencia práctica.ABSTRACT:The entire project proposes the construction of virtual learning objects to develop practical intelligence in deaf children 5-9 years old, funded by the Ministry of Education, led and executed the University Corporation Rafael Nunez, in this paper we present the process and results from the first phase:  "needs assessment for the development of practical intelligence deaf children of 5-9 years ", by the way, were built three grids (Tables 1, 2 and 3) to record the results yielded activities that were designed to assess the basics of practical intelligence, analysis was performed from the pedagogical sense, which revealed dramatic problems: children have delayed development of cognitive skills, as well as in social and communication, are limited to the use of sign language because they do not read and write using the symbolic system of the Spanish language , do not recognize the nature of simple problems according to their age, among others, this prevents them from modifying situations desirability, possibility that if those who have developed their practical intelligence.


2020 ◽  
Author(s):  
Paulo De Souza ◽  
Wagner Marques ◽  
Jaline Mombach

Several studies have been undertaken aiming to improve the efficiency of e-learning through the development of features to Virtual Learning Environments. However, such researches have no focus on the use of collaboration of learning objects and analysis of students’ progress in real-time. Hence, this paper presents an educational platform that allows real-time co-authorship and monitoring of students’ progress in learning objects, through the implementation of software engineering techniques and patterns designed for educational systems.


Author(s):  
Fredrik Paulsson ◽  
Mikael Berglund

A general SOA framework for Virtual Learning Environments, based on the VWE Learning Object Taxonomy, is suggested in this chapter. Five basic and general services are suggested for implementation of modular Virtual Learning Environments. The design of the service framework was tested by implementation in two prototypes, using two different approaches where a Java-RMI based implementation was compared to a Web Service (SOAP) based implementation. By implementing the VWE Learning Object Taxonomy and the VWE SOA framework, the prototypes showed that a level of modularity, similar to the level of modularity of Learning Objects, could be achieved for the Virtual Learning Environment as well. Using the VWE Learning Object Taxonomy, this was accomplished by including the learning content and the Virtual Learning Environment into the same conceptual space. The comparison of the prototypes showed that the Web Service approach was preferred in favor of the Java-RMI approach. This was mainly due to platform neutrality and the use of the http-protocol. The study was supplemented by an analysis of the two approaches in relation to a third, REST-based approach.


2014 ◽  
Vol 30 ◽  
pp. 654-662 ◽  
Author(s):  
Eugenijus Kurilovas ◽  
Svetlana Kubilinskiene ◽  
Valentina Dagiene

2017 ◽  
Vol 70 (3) ◽  
pp. 572-579 ◽  
Author(s):  
Pétala Tuani Candido de Oliveira Salvador ◽  
Manacés dos Santos Bezerril ◽  
Camila Maria Santos Mariz ◽  
Maria Isabel Domingues Fernandes ◽  
José Carlos Amado Martins ◽  
...  

ABSTRACT Objective: To analyze the concept of virtual learning object and environment according to Rodgers' evolutionary perspective. Method: Descriptive study with a mixed approach, based on the stages proposed by Rodgers in his concept analysis method. Data collection occurred in August 2015 with the search of dissertations and theses in the Bank of Theses of the Coordination for the Improvement of Higher Education Personnel. Quantitative data were analyzed based on simple descriptive statistics and the concepts through lexicographic analysis with support of the IRAMUTEQ software. Results: The sample was made up of 161 studies. The concept of "virtual learning environment" was presented in 99 (61.5%) studies, whereas the concept of "virtual learning object" was presented in only 15 (9.3%) studies. Conclusion: A virtual learning environment includes several and different types of virtual learning objects in a common pedagogical context.


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