Brain-Inspired Cognitive Architectures for Artificial Intelligence: BICA*AI 2020

2021 ◽  
Author(s):  
Pranav Gupta ◽  
Anita Williams Woolley

Human society faces increasingly complex problems that require coordinated collective action. Artificial intelligence (AI) holds the potential to bring together the knowledge and associated action needed to find solutions at scale. In order to unleash the potential of human and AI systems, we need to understand the core functions of collective intelligence. To this end, we describe a socio-cognitive architecture that conceptualizes how boundedly rational individuals coordinate their cognitive resources and diverse goals to accomplish joint action. Our transactive systems framework articulates the inter-member processes underlying the emergence of collective memory, attention, and reasoning, which are fundamental to intelligence in any system. Much like the cognitive architectures that have guided the development of artificial intelligence, our transactive systems framework holds the potential to be formalized in computational terms to deepen our understanding of collective intelligence and pinpoint roles that AI can play in enhancing it.


2019 ◽  
Vol 374 (1774) ◽  
pp. 20180377 ◽  
Author(s):  
Luís F. Seoane

Reservoir computing (RC) is a powerful computational paradigm that allows high versatility with cheap learning. While other artificial intelligence approaches need exhaustive resources to specify their inner workings, RC is based on a reservoir with highly nonlinear dynamics that does not require a fine tuning of its parts. These dynamics project input signals into high-dimensional spaces, where training linear readouts to extract input features is vastly simplified. Thus, inexpensive learning provides very powerful tools for decision-making, controlling dynamical systems, classification, etc. RC also facilitates solving multiple tasks in parallel, resulting in a high throughput. Existing literature focuses on applications in artificial intelligence and neuroscience. We review this literature from an evolutionary perspective. RC’s versatility makes it a great candidate to solve outstanding problems in biology, which raises relevant questions. Is RC as abundant in nature as its advantages should imply? Has it evolved? Once evolved, can it be easily sustained? Under what circumstances? (In other words, is RC an evolutionarily stable computing paradigm?) To tackle these issues, we introduce a conceptual morphospace that would map computational selective pressures that could select for or against RC and other computing paradigms. This guides a speculative discussion about the questions above and allows us to propose a solid research line that brings together computation and evolution with RC as test model of the proposed hypotheses. This article is part of the theme issue ‘Liquid brains, solid brains: How distributed cognitive architectures process information’.


2010 ◽  
Vol 2010 ◽  
pp. 1-8 ◽  
Author(s):  
Troy D. Kelley ◽  
Lyle N. Long

Generalized intelligence is much more difficult than originally anticipated when Artificial Intelligence (AI) was first introduced in the early 1960s. Deep Blue, the chess playing supercomputer, was developed to defeat the top rated human chess player and successfully did so by defeating Gary Kasporov in 1997. However, Deep Blue only played chess; it did not play checkers, or any other games. Other examples of AI programs which learned and played games were successful at specific tasks, but generalizing the learned behavior to other domains was not attempted. So the question remains: Why is generalized intelligence so difficult? If complex tasks require a significant amount of development, time and task generalization is not easily accomplished, then a significant amount of effort is going to be required to develop an intelligent system. This approach will require a system of systems approach that uses many AI techniques: neural networks, fuzzy logic, and cognitive architectures.


AI Magazine ◽  
2009 ◽  
Vol 30 (2) ◽  
pp. 106
Author(s):  
Jacob Beal ◽  
Paul A. Bello ◽  
Nicholas Cassimatis ◽  
Michael H. Coen ◽  
Paul R. Cohen ◽  
...  

The Association for the Advancement of Artificial Intelligence was pleased to present the 2008 Fall Symposium Series, held Friday through Sunday, November 7-9, at the Westin Arlington Gateway in Arlington, Virginia. The titles of the seven symposia were (1) Adaptive Agents in Cultural Contexts, (2) AI in Eldercare: New Solutions to Old Problems, (3) Automated Scientific Discovery, (4) Biologically Inspired Cognitive Architectures, (5) Education Informatics: Steps toward the International Internet Classroom, (6) Multimedia Information Extraction, and (7) Naturally Inspired AI.    


2011 ◽  
pp. 312-331 ◽  
Author(s):  
Push Singh

To build systems as resourceful and adaptive as people, we must develop cognitive architectures that support great procedural and representational diversity. No single technique is by itself powerful enough to deal with the broad range of domains every ordinary person can understand—even as children, we can effortlessly think about complex problems involving temporal, spatial, physical, bodily, psychological, and social dimensions. In this chapter, we describe a multiagent cognitive architecture that aims for such flexibility. Rather than seeking a best way to organize agents, our architecture supports multiple “ways to think,” each a different architectural configuration of agents. Each agent may use a different way to represent and reason with knowledge, and there are special “panalogy” mechanisms that link agents that represent similar ideas in different ways. At the highest level, the architecture is arranged as a matrix of agents: Vertically, the architecture divides into a tower of reflection, including the reactive, deliberative, reflective, self-reflective, and self-conscious levels; horizontally, the architecture divides along “mental realms,” including the temporal, spatial, physical, bodily, social, and psychological realms. Our goal is to build an artificial intelligence (AI) system resourceful enough to combine the advantages of many different ways to think about things, by making use of many types of mechanisms for reasoning, representation, and reflection.


2020 ◽  
Author(s):  
◽  
L. A. Lopes

In the last three decades, the development of models that aim to create intelligent machines has gained more attention from researchers, rapidly evolving. In the Artificial Intelligence field two different approaches were advanced by researches. In the first approach, scientists from different areas are dedicated to develop cognitive models based on the human mind, establishing discoveries in fields related to psychology and neuroscience, such as the LIDA architecture, which is perhaps the best-known example of this type of initiative. In the second path, the researchers solve problems in a simple way from autonomous mathematical models, without worrying about using the complexity of human mind, as is possible to see with YOLO, which is an advanced algorithm for object recognition. In this work, an approach is proposed using cognitive architectures based on the structure of already established cognitive models, seeking an improvement in their results by adding dynamics that simulate the human mind. In the proposal of this work, YOLO composes the Perceptual Associative Memory module that performs object recognition, having added a Transient Episodic Memory module. The latter is responsible for adding a recent memory to the intended architecture, which combined with attention codelets, allows the object tracker to decide when the Associative Perceptual Memory should be activated, using different algorithms for such tasks. Experiments were conducted on the TV77 image database, that gather videos from different Datasets known in the academy. Thus, tasks performance after object recognition were measured and displayed with its original implementation, obtaining faster execution in processing, without losing the model’s overall accuracy.


Author(s):  
Alessandro Signa ◽  
Antonio Chella ◽  
Manuel Gentile

Abstract Purpose of Review The theory of consciousness is a subject that has kept scholars and researchers challenged for centuries. Even today it is not possible to define what consciousness is. This has led to the theorization of different models of consciousness. Starting from Baars’ Global Workspace Theory, this paper examines the models of cognitive architectures that are inspired by it and that can represent a reference point in the field of robot consciousness. Recent Findings Global Workspace Theory has recently been ranked as the most promising theory in its field. However, this is not reflected in the mathematical models of cognitive architectures inspired by it: they are few, and most of them are a decade old, which is too long compared to the speed at which artificial intelligence techniques are improving. Indeed, recent publications propose simple mathematical models that are well designed for computer implementation. Summary In this paper, we introduce an overview of consciousness and robot consciousness, with some interesting insights from the literature. Then we focus on Baars’ Global Workspace Theory, presenting it briefly. Finally, we report on the most interesting and promising models of cognitive architectures that implement it, describing their peculiarities.


Author(s):  
Alexander Zook

Artificial General Intelligence has traditionally used games as a testbed to develop domain-agnostic game playing techniques. Yet games are about more than winning. This chapter reviews recent efforts that have broadened the ways Artificial Intelligence (AI) is used in games, covering: modeling and managing player experiences, creating novel game structures based in interacting with AI, and enabling AI agents to make games. Many of the techniques used to address these challenges have been ad hoc approaches to solving specific problems. This chapter discusses open challenges in each of these areas and the potential for cognitive architectures to provide unified techniques that address these challenges.


2018 ◽  
Vol 48 ◽  
pp. 1-3 ◽  
Author(s):  
Antonio Lieto ◽  
Mehul Bhatt ◽  
Alessandro Oltramari ◽  
David Vernon

Sign in / Sign up

Export Citation Format

Share Document