Transferring Wireless High Update Rate Supermedia Streams Over IoT

Author(s):  
George Kokkonis ◽  
Kostas E. Psannis ◽  
Manos Roumeliotis ◽  
Yutaka Ishibashi ◽  
Byung-Gyu Kim ◽  
...  
Keyword(s):  
Author(s):  
Felipe Queiroz de Almeida ◽  
Marwan Younis ◽  
Gerhard Krieger ◽  
Scott Hensley ◽  
Alberto Moreira
Keyword(s):  

Sensors ◽  
2021 ◽  
Vol 21 (7) ◽  
pp. 2468
Author(s):  
Ri Lin ◽  
Feng Zhang ◽  
Dejun Li ◽  
Mingwei Lin ◽  
Gengli Zhou ◽  
...  

Docking technology for autonomous underwater vehicles (AUVs) involves energy supply, data exchange and navigation, and plays an important role to extend the endurance of the AUVs. The navigation method used in the transition between AUV homing and docking influences subsequent tasks. How to improve the accuracy of the navigation in this stage is important. However, when using ultra-short baseline (USBL), outliers and slow localization updating rates could possibly cause localization errors. Optical navigation methods using underwater lights and cameras are easily affected by the ambient light. All these may reduce the rate of successful docking. In this paper, research on an improved localization method based on multi-sensor information fusion is carried out. To improve the localization performance of AUVs under motion mutation and light variation conditions, an improved underwater simultaneous localization and mapping algorithm based on ORB features (IU-ORBSALM) is proposed. A nonlinear optimization method is proposed to optimize the scale of monocular visual odometry in IU-ORBSLAM and the AUV pose. Localization tests and five docking missions are executed in a swimming pool. The localization results indicate that the localization accuracy and update rate are both improved. The 100% successful docking rate achieved verifies the feasibility of the proposed localization method.


Displays ◽  
1998 ◽  
Vol 19 (2) ◽  
pp. 91-98 ◽  
Author(s):  
Woodrow Barfield ◽  
Kevin M Baird ◽  
Ove J Bjorneseth

2015 ◽  
Vol 15 (1) ◽  
pp. 25-34 ◽  
Author(s):  
Daniel Fritz ◽  
Annette Mossel ◽  
Hannes Kaufmann

In mobile applications, it is crucial to provide intuitive means for 2D and 3D interaction. A large number of techniques exist to support a natural user interface (NUI) by detecting the user's hand posture in RGB+D (depth) data. Depending on the given interaction scenario and its environmental properties, each technique has its advantages and disadvantages regarding accuracy and the robustness of posture detection. While the interaction environment in a desktop setup can be constrained to meet certain requirements, a handheld scenario has to deal with varying environmental conditions. To evaluate the performance of techniques on a mobile device, a powerful software framework was developed that is capable of processing and fusing RGB and depth data directly on a handheld device. Using this framework, five existing hand posture recognition techniques were integrated and systematically evaluated by comparing their accuracy under varying illumination and background. Overall results reveal best recognition rate of posture detection for combined RGB+D data at the expense of update rate. To support users in choosing the appropriate technique for their specific mobile interaction task, we derived guidelines based on our study. In the last step, an experimental study was conducted using the detected hand postures to perform the canonical 3D interaction tasks selection and positioning in a mixed reality handheld setup.


2012 ◽  
Vol 2012 ◽  
pp. 1-16 ◽  
Author(s):  
Dongjie Li ◽  
Weibin Rong ◽  
Lining Sun ◽  
Bo You ◽  
Yu Zou ◽  
...  

The interactive nanomanipulation platform is established based on fuzzy control and connected region marking (CRM) algorithm in SEM. The 3D virtual nanomanipulation model is developed to make up the insufficiency of the 2D SEM image information, which provides the operator with depth and real-time visual feedback information to guide the manipulation. The haptic device Omega3 is used as the master to control the 3D motion of the nanopositioner in master-slave mode and offer the force sensing to the operator controlled with fuzzy control algorithm. Aiming at sensing of force feedback during the nanomanipulation, the collision detection method of the virtual nanomanipulation model and the force rending model are studied to realize the force feedback of nanomanipulation. The CRM algorithm is introduced to process the SEM image which provides effective position data of the objects for updating the virtual environment (VE), and relevant issues such as calibration and update rate of VE are also discussed. Finally, the performance of the platform is validated by the ZnO nanowire manipulation experiments.


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