Paths Toward Social Construction of Knowledge: Examining Social Networks in Online Discussion Forums

Author(s):  
David Raúl Gómez Jaimes ◽  
María del Rosario Hernández Castañeda
2016 ◽  
Vol 6 (3) ◽  
pp. 1-17
Author(s):  
Don Davis ◽  
Vittorio Marone

In the learning sciences and game studies communities, there has been an increasing interest in the potential of game-related “paratexts” and “surrounds” in supporting learning, such as online discussion forums and gaming affinity spaces. While there have been studies identifying how learning occurs in such communities, little research has been done on learning at the aggregate level. This study examined the social construction of knowledge in two sections of the discussion forums in the TUG (“The Untitled Game”) gaming affinity space. Findings suggest that game-like prompts and sections in online discussion forums can spur higher level forms of interaction and learning and can have implications for the design of gaming communities in which the social construction of knowledge is a desired outcome.


Author(s):  
Traian Rebedea ◽  
Stefan Trausan-Matu ◽  
Costin Chiru

With the wide adoption of instant messaging, online discussion forums, blogs and social networks, online communication has shifted from narration to highly collaborative discussions with multiple authors and discussion threads. However, the theories and methodologies for analyzing this new type of discourse which is different from narration, but also from dialogue, have remained mostly the same. The authors propose a new method for the analysis of this type of discourse, designed especially for multi-party chat conversations where parallel discussion floors and threads exist at the same time. The theoretical underpinning of the inter-animation framework is the detection of links between utterances in order to build a conversation graph that may be used to discover the discussion threads. The framework has been used for analyzing chat conversations of students in Computer Science in order to assess the involvement of each student, the inter-animation of the conversation and the degree of collaborative discourse.


Author(s):  
Kumar Laxman ◽  
Yap Kueh Chin

The judicious embedment of technologies in educational contexts can foster learning environments that encourage thoughtful reflections and support deeper learning to occur. Emergent technologies has the capacity to foster effective online learning environments where social processes of learning involving collaboration can be facilitated. Social construction of knowledge facilitated by virtual collaborative platforms can generate a community of learners where the more knowledgeable members share their expertise with their peers. In this chapter, the authors explore the affordances of emergent technologies such as asynchronous discussion forums, synchronous computer mediated communications and 3-D virtual realities in educational contexts. Such technologies can be harnessed to support the paradigmatic shift in instruction to foster more socially-mediated collaborative learning environments.


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