scholarly journals Multimedia digital art design based on double-buffer cooperation and distributed index

Author(s):  
Chong Lan
Author(s):  
You-tian Ye

Aiming at design a digital art teaching system and improve its performance, the interactive virtual technology is proposed. The art design major education innovation must abide by the open character and build scientists’ teaching and curricula system and quality judgment criteria and mechanisms. We can exploit digital art major education with creativity, so invigorated digital art design stimulates education develops soundly, orderly and creatively. The system was implemented in 9 levels of the 206 universities. The results indicate that the system will help the combination of science and art, highlight distinctive university management with scientific teaching system and transform students 9 intelligence cultivation into wisdom and creation.


2021 ◽  
Vol 7 (5) ◽  
pp. 4485-4492
Author(s):  
Xin Zhao

Objectives: Multimedia art design has entered into our life and spread rapidly, and even almost all visual related areas have traces of digital art design. Methods: This paper takes multimedia design as the theme, the research of the multimedia art design environment, discusses the general elements of visual design, the original multimedia art design, as well as the factors of multimedia pattern design is the key problem; Results: At the same time the application of category of multimedia design are studied deeply; Conclusion: Finally pointed out facing multimedia pattern design challenges and need to address the issue, to explore the future of multimedia design.


Author(s):  
Udi Edelman ◽  
Eyal Danon ◽  
Ran Kasmy-Ilan

A curatorial essay on the research project and exhibition "Where to?", held at the Israeli Center for Digital Art in Holon between April and June 2012. The exhibition set out to reexamine forgotten ideological currents and modes of activity within the framework of the modern Jewish revolution in general, and the Zionist movement in particular. This attempt led to an engagement with these lost possibilities, and their problems, within contemporary Jewish-Israeli existence.


Author(s):  
Johan Mahyudi ◽  
Djoko Saryono ◽  
Wahyudi Siswanto ◽  
Yuni Pratiwi

In short time, Indonesian digital poetry attracts its audience through a series of visualization features of the digital art. This research uses a short segment analysis on Indonesian videography digital poetry to demonstrate the existence of visual conglomeration practices through the creation of objects, features, a feature of space, measuring distance in feature space, and dimension reduction. These five approaches are proposed by Manovich (2014) in ​​grouping millions of visual artworks based on simple criteria. Of the three common objects are found, Indonesian animators, prefer individuals and texts as the main impression. The movement features are found in cinematic poetry and its rely depend on kinetic texts. Meanwhile, non-movement features can be found in the form of human imitation or part of them, portraits, silhouettes, and comics. Indonesian digital poetry of space features in form of textual space is prioritizing on the kinetics text, the space of time is prioritizing the presentation of objects association of words are spoken, the neutral space is prioritizing the use of computer technology application. The grouping of visual art composition is based on two criteria: the technique of creating and artistic impressions. The dimensional reducing is prominently practiced by Afrizal Malna.


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