86. EXPLORING STRUCTURAL RACISM & HEALTH DISPARITIES: AN IMMERSIVE LEARNING EXPERIENCE

2020 ◽  
Vol 20 (7) ◽  
pp. e41
Author(s):  
Jyothi N. Marbin ◽  
Christine Schudel
Author(s):  
Gilda A. Barabino

AbstractThe role of engineers in response to the COVID-19 pandemic and in the elimination of health disparities, while not always visible, has important implications for the attainment of impactful solutions. The design skills, systems approach, and innovative mindset that engineers bring all have the potential to combat crises in novel and impactful ways. When a disparities lens is applied, a lens that views gaps in access, resources, and care, the engineering solutions are bound to be more robust and equitable. The disproportionate impact of COVID-19 on the Black community and other communities of color is linked to inequities in health rooted in a centuries long structural racism. Engineers working collaboratively with physicians and healthcare providers are poised to close equity gaps and strengthen the collective response to COVID-19 and future pandemics.


Urology ◽  
2021 ◽  
Author(s):  
Adrien N. Bernstein ◽  
Ruchika Talwar ◽  
Cheyenne Williams ◽  
Andres Correa ◽  
Brandon Mahal

Author(s):  
Steffi De Martino ◽  
Foaad Haddod ◽  
Vince Briffa ◽  
Vanessa Camilleri ◽  
Alexiei Dingli ◽  
...  

Author(s):  
Lia DiBello ◽  
Whit Missildine

Instructional design has not kept pace with the growth of the globalized knowledge economy. In the area of project management, a volatile global economy requires immersive learning and training exercises targeted to expert learners that have not yet been widely adopted. The authors developed a 16-hour, immersive collective learning experience for mid- to high-level project managers. The exercise was carried out in the Second Life Virtual Worlds platform and aimed to accelerate learning among participants. In addition, the authors tested a number of questions about the capacity of Virtual Worlds to be used for running complex, immersive learning and training. Results indicate that participants experienced high levels of engagement with exercise and, in the second iteration, were able to achieve goals within the exercise. Various technological breakdowns pointed to both the downsides as well as the opportunities for Virtual Worlds to be used for immersive rehearsal engagements.


Author(s):  
Josef Buchner ◽  
Julia Weißenböck

Augmented Reality has the potential of transforming teaching. By applying this technology themselves, students progress from consumers of technology to producers of their own digital content, and they can make it available to a large audience and create an immersive learning experience. After a language trip to Scotland, teachers and two classes of 17-year-old students from a school in Salzburg, Austria, decided to present the outcome of their project work from their stay abroad in a more interactive and innovative way. Instead of inviting parents and friends to an evening of PowerPoint, the students designed AR posters and visitors were invited to an interactive gallery walk during which they had the chance to explore thematic posters related to Scotland. While at first glance the posters seem rather bland, digital content, which the students produced, opens up by scanning the pictures on the poster with a special AR app. This project successfully combines language and digital skills and has shown to motivate students to engage even deeper with their topic.


2020 ◽  
Vol 50 (11) ◽  
pp. 483-488
Author(s):  
Uzoamaka Asonye ◽  
Nicholas Apping ◽  
Leonardo V. Lopez ◽  
Dennis M. Popeo

Author(s):  
Lia DiBello ◽  
Whit Missildine

Instructional design has not kept pace with the growth of the globalized knowledge economy. In the area of project management, a volatile global economy requires immersive learning and training exercises targeted to expert learners that have not yet been widely adopted. The authors developed a 16-hour, immersive collective learning experience for mid- to high-level project managers. The exercise was carried out in the Second Life Virtual Worlds platform and aimed to accelerate learning among participants. In addition, the authors tested a number of questions about the capacity of Virtual Worlds to be used for running complex, immersive learning and training. Results indicate that participants experienced high levels of engagement with exercise and, in the second iteration, were able to achieve goals within the exercise. Various technological breakdowns pointed to both the downsides as well as the opportunities for Virtual Worlds to be used for immersive rehearsal engagements.


2020 ◽  
Vol 48 (3) ◽  
pp. 518-526 ◽  
Author(s):  
Ruqaiijah Yearby

The government recognizes that social factors cause racial inequalities in access to resources and opportunities that result in racial health disparities. However, this recognition fails to acknowledge the root cause of these racial inequalities: structural racism. As a result, racial health disparities persist.


2016 ◽  
Vol 24 (1) ◽  
pp. 30089 ◽  
Author(s):  
Marie L. Bassford ◽  
Annette Crisp ◽  
Angela O'Sullivan ◽  
Joanne Bacon ◽  
Mark Fowler

2021 ◽  
Vol 31 (Suppl) ◽  
pp. 285-288
Author(s):  
Naomi Priest ◽  
David R. Williams

Ethn Dis. 2021;31(Suppl 1):285-288; doi:10.18865/ed.31.S1.285


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