Design of upper limb prosthesis using real-time motion detection method based on EMG signal processing

2021 ◽  
Vol 70 ◽  
pp. 103062
Author(s):  
Narek N. Unanyan ◽  
Alexey A. Belov
2021 ◽  
pp. 433-440
Author(s):  
Reidner Cavalcante ◽  
Aya Gaballa ◽  
John-John Cabibihan ◽  
Alcimar Soares ◽  
Edgard Lamounier

2020 ◽  
pp. 1653-1674
Author(s):  
Mateus Franco ◽  
Tiago V. Ortiz ◽  
Henrique A. Amorim ◽  
Jean Faber

The ownership feeling of our body occurs mainly due to feedback responses in real-time from environment stimuli to our own body. These constant feedbacks induce a neuronal arrangement, generating a representative map and, consequently, an ownership and unity feeling, named as a body schema. Although there is a relative well knowing of the sensorial mapping about each part of our body, there are still several gaps about how the integration of all this representation is indeed accomplished. Many researchers have shown high rates of prosthesis non-acceptance due to different reasons. Here, the authors discuss an experimental protocol to induce optimally the ownership feeling associated with upper limb prosthesis, by means of a crossmodal vibro-tactile stimulation over the individual's body. The main hypothesis is that through this procedure the participant will extend their proprioception and achieve an ownership feeling of the prosthesis.


2015 ◽  
Vol 1 (1) ◽  
pp. 484-487
Author(s):  
D. Hepp ◽  
J. Kirsch ◽  
F. Capanni

AbstractState of the art upper limb prostheses offer up to six active DoFs (degrees of freedom) and are controlled using different grip patterns. This low number of DoFs combined with a machine-human-interface which does not provide control over all DoFs separately result in a lack of usability for the patient. The aim of this novel upper limb prosthesis is both offering simplified control possibilities for changing grip patterns depending on the patients’ priorities and the improvement of grasp capability. Design development followed the design process requirements given by the European Medical Device Directive 93/42 ECC and was structured into the topics mechanics, software and drive technology. First user needs were identified by literature research and by patient feedback. Consequently, concepts were evaluated against technical and usability requirements. A first evaluation prototype with one active DoF per finger was manufactured. In a second step a test setup with two active DoF per finger was designed. The prototype is connected to an Android based smartphone application. Two main grip patterns can be preselected in the software application and afterwards changed and used by the EMG signal. Three different control algorithms can be selected: “all-day”, “fine” and “tired muscle”. Further parameters can be adjusted to customize the prosthesis to the patients’ needs. First patient feedback certified the prosthesis an improved level of handling compared to the existing devices. Using the two DoF test setup, the possibilities of finger control with a neural network are evaluated at the moment. In a first user feedback test, the smartphone based software application increased the device usability, e.g. the change within preselected grip patterns and the “tired muscle” algorithm. Although the overall software application was positively rated, the handling of the prosthesis itself needs to be proven within a patient study to be performed next. The capability of the neural network to control the hand has also to be proven in a next step.


Author(s):  
Mateus Franco ◽  
Tiago V. Ortiz ◽  
Henrique A. Amorim ◽  
Jean Faber

The ownership feeling of our body occurs mainly due to feedback responses in real-time from environment stimuli to our own body. These constant feedbacks induce a neuronal arrangement, generating a representative map and, consequently, an ownership and unity feeling, named as a body schema. Although there is a relative well knowing of the sensorial mapping about each part of our body, there are still several gaps about how the integration of all this representation is indeed accomplished. Many researchers have shown high rates of prosthesis non-acceptance due to different reasons. Here, the authors discuss an experimental protocol to induce optimally the ownership feeling associated with upper limb prosthesis, by means of a crossmodal vibro-tactile stimulation over the individual's body. The main hypothesis is that through this procedure the participant will extend their proprioception and achieve an ownership feeling of the prosthesis.


2016 ◽  
Vol 6 (8) ◽  
pp. 1872-1880 ◽  
Author(s):  
Enas Abdulhay ◽  
Ruba Khnouf ◽  
Abeer Bakeir ◽  
Razan Al-Asasfeh ◽  
Heba Khader

2021 ◽  
Vol 10 (1) ◽  
pp. 48
Author(s):  
Ejay Nsugbe ◽  
Oluwarotimi William Samuel ◽  
Mojisola Grace Asogbon ◽  
Guanglin Li

The cybernetic interface within an upper-limb prosthesis facilitates a Human–Machine interaction and ultimately control of the prosthesis limb. A coherent flow between the phantom motion and subsequent actuation of the prosthesis limb to produce the desired gesture hinges heavily upon the physiological sensing source and its ability to acquire quality signals, alongside appropriate decoding of these intent signals with the aid of appropriate signal processing algorithms. In this paper, we discuss the sensing and signal processing aspects of the overall prosthesis control cybernetics, with emphasis on transradial, transhumeral, and shoulder disarticulate amputations, which represent considerable upper-limb amputees typically encountered within the population.


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