Modeling outcomes of violent video game play: Applying mental models and model matching to explain the relationship between user differences, game characteristics, enjoyment, and aggressive intentions
2016 ◽
Vol 62
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pp. 442-451
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2018 ◽
Vol 124
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pp. 51-53
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2020 ◽
Vol 32
(2)
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pp. 82-88
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2007 ◽
Vol 24
(2)
◽
pp. 113-119
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Keyword(s):
2020 ◽
Keyword(s):
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