3D streaming based on multi-LOD models for networked collaborative design

2008 ◽  
Vol 59 (9) ◽  
pp. 863-872 ◽  
Author(s):  
Chih-Hsing Chu ◽  
Yu-Hsuan Chan ◽  
Ping Han Wu
Author(s):  
W. D. Li ◽  
W. F. Lu ◽  
Y. L. Cai

One of the challenging problems that hinder the development of collaborative design systems is the contradiction of large CAD files and the limited speed to share them over the Internet and Web. 3D streaming technique, which can allow effective and efficient dispatch and access of large-volume CAD data as a series of patched streams across the Internet, provides a promising solution to overcome the obstacle. Geometric simplification (or decimation) of 3D models is the key algorithm to realize the streaming technique. In this paper, a new geometric simplification algorithm has been developed, in which two criteria are the crucial elements to control the collapse process for edges in 3D VRML models to reduce the amount of information. The major feature of the algorithm is that it has incorporated some advantages of the previously developed vertex decimation approach and edge collapse approach. Meanwhile, the mechanism of adaptive threshold parameters adopted in this work enhances the adaptability of the algorithm for various applications. Through case studies and comparisons with some related works, the algorithm shows good performance and potentials in terms of efficiency, adaptability and robustness.


Author(s):  
H. Zhou ◽  
Y. Q. Lu ◽  
W. D. Li ◽  
S. Lin ◽  
J. Y. H. Fuh ◽  
...  

In order to speed up the development of distributed CAD (DCAD) software applications and offer the end-users a friendly environment for collaborative design, Collaboration Abstraction Layer (CAL) is proposed. CAL aims to develop a pluggable software module that can be embedded into standalone CAD applications. Through summarizing and abstracting out the common characteristics of distributed CAD software, a set of foundation/helper classes for the important collaborative functionalities are enclosed in CAL, which include a 3D streaming service, a collaborative design management service, a constraint checking/solving service and a file versioning/baseline service. The 3D streaming service incorporates a geometrical simplification algorithm that supports selective refinement on level of details (LOD) model and a compact data structure represented in an XML format. The collaborative management service effectively schedules and manages a co-design job. The constraint checking/solving service, which composes of a design task dispatch interface, a collision detection algorithm, and an assembly constraint algorithm, coordinates designing and assembling based on constraints. The CAD file versioning/baseline service is to manage the history record of the CAD files and the milestones in the collaborative development process. By simulating the real collaborative design process, CAL designs a new collaboration mechanism which is different from most collaboration products in market. For the future potential development, CAL is built on an open-sourced software toolkit. It is coded to interfaces and kernel libraries so as to provide an immutable API for commonly used collaborative CAD functions. CAL enables rapid development of DCAD software, and minimizes application complexity by packaging the needed technology. Moreover, CAL is intending to be a partner to the current CAD software, not competitor, making it an ideal tool for future distributed CAD system development.


Author(s):  
Camilo POTOCNJAK-OXMAN

Stir was a crowd-voted grants platform aimed at supporting creative youth in the early stages of an entrepreneurial journey. Developed through an in-depth, collaborative design process, between 2015 and 2018 it received close to two hundred projects and distributed over fifty grants to emerging creatives and became one of the most impactful programs aimed at increasing entrepreneurial activity in Canberra, Australia. The following case study will provide an overview of the methodology and process used by the design team in conceiving and developing this platform, highlighting how the community’s interests and competencies were embedded in the project itself. The case provides insights for people leading collaborative design processes, with specific emphasis on some of the characteristics on programs targeting creative youth


Author(s):  
Mark Sarkisian ◽  
Mike Schlaich ◽  
Neville Mathias ◽  
Michael Stein ◽  
Powell Draper ◽  
...  
Keyword(s):  

2002 ◽  
Author(s):  
Ernesto Arias ◽  
Hal Eden ◽  
Vanessa Empinotti ◽  
Gerhard Fischer ◽  
Andrew Gorman ◽  
...  

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