Using choice modeling to map aesthetic values at a landscape scale: Lessons from a Dutch case study

2016 ◽  
Vol 130 ◽  
pp. 221-231 ◽  
Author(s):  
Boris T. van Zanten ◽  
Peter H. Verburg ◽  
S.S.K. Scholte ◽  
K.F. Tieskens
Land ◽  
2018 ◽  
Vol 7 (1) ◽  
pp. 39
Author(s):  
Neil French Collier ◽  
Jeffrey Sayer ◽  
Agni Boedhihartono ◽  
Jan Hanspach ◽  
Dave Abson ◽  
...  

Author(s):  
Tracy L. Hmielowski ◽  
Sarah K. Carter ◽  
Hannah Spaul ◽  
David P. Helmers ◽  
Volker C. Radeloff ◽  
...  

2020 ◽  
Vol 7 (1) ◽  
pp. 41-57 ◽  
Author(s):  
John Schmisek

Art subcultures, and music scenes in particular, have featured prominently in academic discourse on gentrification in the neo-liberal city. Although scholarly accounts have done much to clarify the process through which music scenes become implicated and entangled within wider patterns of urban transformation and redevelopment, these studies often leave us with a flattened and undertheorized picture of the scenes themselves. Departing from David Ley’s conception of the ‘cultural field of gentrification’, I sketch out an analytical framework for understanding the heterogenous and contested character of music scenes in the face of urban change, focusing on a case study of the underground music scene in Rome’s Pigneto neighbourhood in 2017. As variegated waves of scene participants drift into new spaces, scenes coalesce into distinct territories, administered by venues and delineated by ‘scene ideologies’ ‐ matrices of ethical and aesthetic values and judgements constituting a collective scene habitus. This complicates any facile conception of artistic communities as either unwitting agents of gentrification or isolated underground enclaves; rather, premised on collective rituals of aesthetic judgement and differentiation, music scenes constitute a continuum of cultural production whose spatial practices both generate and subvert conditions for their eventual appropriation by market forces.


2016 ◽  
Vol 40 (3) ◽  
pp. 570-582 ◽  
Author(s):  
Alexej P. K. Sirén ◽  
Daniel S. Maynard ◽  
Jillian R. Kilborn ◽  
Peter J. Pekins

2016 ◽  
Vol 26 (4) ◽  
pp. 1018-1029 ◽  
Author(s):  
Tracy L. Hmielowski ◽  
Sarah K. Carter ◽  
Hannah Spaul ◽  
David Helmers ◽  
Volker C. Radeloff ◽  
...  

2017 ◽  
Vol 3 ◽  
pp. 180 ◽  
Author(s):  
Rebecca Wilbanks

Drawing on the case study of Real Vegan Cheese (RVC), a synthetic biology project housed in a community lab or “biohackerspace,” I argue that biohacking performs an “artistic critique” of the bioeconomy. Following Boltanski and Chiapello’s use of the term, the “artistic critique” pits values of autonomy and creativity against a view of capitalist production as standardized and alienating, represented (in the case of biotechnology) by Monsanto’s monoculture GMOs. In this way, biohacking is depicted as liberating biotechnology from the constraints of corporate and academic institutions. Through the use of design fiction and a playful aesthetic, projects such as RVC demonstrate a more legitimate––with respect to the values of the artistic critique––mode of production for a new generation of biotechnology products, one that is portrayed as driven primarily by ethical and aesthetic values rather than the profit motive. This analysis highlights the role that aesthetic and affective strategies play in advancing particular sociotechnical visions, and the way that biohacking projects operate in symbiosis with incumbent institutions even as they define themselves in opposition to them. Finally, it suggests that biohacking has certain limitations when considered as a form of public engagement with science.


INVENSI ◽  
2017 ◽  
Vol 1 (1) ◽  
pp. 109-127
Author(s):  
Octalyna Puspa Wardany

The implementation acceleration of ASEAN Economic Community from 2020 to be 2015 is not only impacted on economic and politic. It also brings the impact on the freedom of cultural flow. This situation then need the method and tool to creating arts which enable the artists and the actors in arts to works in other countries or places within ASEAN scope which material is the community reality as fusion form between social and cultural (in this term is arts) and also possible with other fields. Through this paper, the researcher would like to propose a method of creating artworks that is the art project which reveals the reality in community as an effort to contribute in advance and develop Indonesia arts world and unearth the arts in terms of ideas of working, creating process, and artworks. This research method is case study of Tentang Hutan Art Project of gerimisUngu Production by reference review, field research and empirical experience, observation, and interview. Based on this case, it found that (1) The Art Project is a method of creating artworks which based on currently reality in the community that is already examined using scientific research; (2) The Art Project is able to be implemented at any location, including MEA context and for any type of arts; (3) The Art Project is enable arts including their artworks become unity with the live; (4) The Art Project does not abandon the aesthetic values as the content of the artworks.


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