Developing Augmented Reality Business Models for SMEs in Tourism

2021 ◽  
pp. 103551
Author(s):  
Eleanor.E. Cranmer ◽  
Cathy Urquhart ◽  
M. Claudia tom Dieck ◽  
T. Jung
Author(s):  
Clara E. Fernandes ◽  
Ricardo Morais

This technical paper will assess new technological advances that could change the way we buy clothes, exploring existing solutions that are still commonly confused with each other: Smart fitting rooms (SFR), interactive mirrors (IM), Virtual Reality (VR), and Augmented Reality (AR). The methodological approach based on an exploratory research will start with a literature review on SFR and IM, comparing the main differences between these two technologies and addressing their unsuccessful attempts in retail. Our research will also assess daily technologies, which could possibly improve the customer’s experience with online shopping, as well as customers with reduced mobility. With smart gadgets in every corner, consumers are more difficult to convince with innovative products. We will propose future possibilities for fashion retail, where results will be presented as a first approach, in hopes of creating innovative solutions for the future. Moreover, sustainable implications related with this approach will be addressed in our additional considerations. This technical study considers only two basic solutions that were eventually too complicated to fit into fashion retail, exploring additional solutions that could change these limitations. Although explored and researched in the last years, solutions like IM and SFR were once part of what was considered the future of fashion retail. However, poor business models and lack of technological advances at the time limited these solutions. New technologies such as Augmented Reality (AR), Virtual Reality (VR) and Mixed-Reality (MR), combined with the latest smartphone evolution could relaunch solutions like these.  


2020 ◽  
Vol 16 (02) ◽  
pp. 50-54
Author(s):  
S. Kamalasaravanan

Augmented reality is actually an improved adaptation of reality where live immediate or aberrant perspectives of physical genuine situations are increased with superimposed PC produced pictures over a client's perspective of this present reality, along these lines upgrading one's present impression of reality. In Coimbatore total of 425,115 labourers, containing 1,539 cultivators, 2,908 essential cultivating specialists, 11,789 in house hold business ventures, 531 insignificant cultivators and 20,877 other peripheral pros in Coimbatore. As, the result of the research. Most of the people are known about the augmented reality. They are aware of this technology in Coimbatore. From 150 sample, 97 majority of people experienced augmented reality before. So, market is vast and whoever used it they are interested. It can be considered as a sign of hope. People liked it. 61.3 % people liked it a lot and others actually didn't dislike it. So, it is an also a good sign. Job holder’s people and students are highly involved in application of augmented reality. They are mostly university going student and highly proactive in technology.


2021 ◽  
Vol 2021 (2) ◽  
pp. 5-27
Author(s):  
Valerii Osetskyi ◽  
◽  
Nataliia Kraus ◽  
Kateryna Kraus ◽  
◽  
...  

Theoretical and practical aspects of the formation and development of common economy in the world and Ukraine are considered and the economic nature of the line economy is substantiated and its socio-economic content is deepened through the prism of digital transformation that takes place in virtual reality. Purpose of the article is to substantiate the peculiarities of sharing economy in the global communication space in virtual reality, due to the development of digital technology platforms, highlighting and analyzing the benefits and risks of building business models of shared economy in Ukraine and abroad. A set of methods of empirical and theoretical research is used: methods of analysis, synthesis and generalization, which at the dialectical level of research allow to scientifically substantiate the most popular types of solutions of sharing economy, presented by structure: solutions, examples of foreign and Ukrainian digital platforms. The article used theoretical and methodological principles of an interdisciplinary approach, which includes in the analysis of socio-cultural, behavioral and institutional prerequisites for the formation of a shared economy. Based on the available data of companies that aggregate BigData, as well as consulting companies, the behavior of consumers through sharing economy in the period of digital transformation is described. Special methods of economic sciences, namely: economic-statistical, comparative and functional-structural analysis have revealed the emergence of new business models of sharing, which combine the “world of goods” and “world of services”. A historical and economic analysis of the formation of the theory of sharing, as well as the spread of row platforms. Based on the generalization of theoretical approaches to the definition of economic categories, author’s interpretation of the concepts “line economy”, “virtual reality”, “augmented reality”, “augmented reality”, “augmented reality”, “augmented reality”, “mixed reality” is formed. As a result of the research, author’s concept of sharing economy in the conditions of virtual reality is offered. It is established that the most important factor in the transition to sharing economy is the transformation of customer service. It is the customer, who differs from the consumer by active involvement in the process of forming its value proposition, today is a key player in the market. It is proved that today digital economy is fundamentally changing the ways of building and managing sharing organizations, the problems that arise can be associated primarily with changes in the object and subject of management and the development of organizations in digital environment. The advantages of sharing models in terms of the use of innovative resources in terms of stages of business project implementation are indicated. The review of the internal development of national economy of sharing type allowed to present its restraining and stimulating factors and potential opportunities and threats in the conditions of virtual reality.


ASHA Leader ◽  
2013 ◽  
Vol 18 (9) ◽  
pp. 14-14 ◽  
Keyword(s):  

Amp Up Your Treatment With Augmented Reality


2003 ◽  
Vol 15 (2) ◽  
pp. 141-156 ◽  
Author(s):  
eve Coste-Maniere ◽  
Louai Adhami ◽  
Fabien Mourgues ◽  
Alain Carpentier

2012 ◽  
Author(s):  
R. A. Grier ◽  
H. Thiruvengada ◽  
S. R. Ellis ◽  
P. Havig ◽  
K. S. Hale ◽  
...  

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