Correlated equilibrium existence for infinite games with type-dependent strategies

2011 ◽  
Vol 146 (2) ◽  
pp. 638-655 ◽  
Author(s):  
Maxwell B. Stinchcombe
1985 ◽  
Vol 50 (1) ◽  
pp. 110-122
Author(s):  
Howard Becker

For any A ⊂ R, the Banach game B(A) is the following infinite game on reals: Players I and II alternately play positive real numbers a1; a2, a3, a4,… such that for n > 1, an < an−1. Player I wins iff ai exists and is in A.This type of game was introduced by Banach in 1935 in the Scottish Book [15], Problem 43. The (rather vague) problem which Banach posed was to characterize those sets A for which I (II) has a winning strategy in B(A). (There are three parts to Problem 43. In the first, Mazur defined a game G**(A) for every set A ⊂ R and conjectured that II has a winning strategy in G**(A) iff A is meager and I has a winning strategy in G**(A) iff A is comeager in some neighborhood; this conjecture was proved by Banach. Presumably Banach had this result in mind when he asked the question about B(A), and hoped for a similar type of characterization.) Incidentally, Problem 43 of the Scottish Book appears to be the first time infinite games of any sort were studied by mathematicians.This paper will not provide the reader with any answer to Banach's question. I know of no nontrivial way to characterize when player I (or II) wins, and I suspect there is none. This paper is concerned with a different (also rather vague) question: For which sets A is the Banach game B(A) determined? To say that B(A) is determined means, of course, that one of the players has a winning strategy for B(A).


2021 ◽  
pp. 110061
Author(s):  
Iwan Bos ◽  
Dries Vermeulen

2016 ◽  
Vol 2016 ◽  
pp. 1-19 ◽  
Author(s):  
Xiaohui Jia ◽  
Minghui Jiang ◽  
Lei Shi

From the perspective of the interactive cooperation among subjects, this paper portrays the process of cooperative innovation in industrial cluster, in order to capture the correlated equilibrium relationship among them. Through the utilization of two key tools, evolutionary stable strategy and replicator dynamics equations, this paper considers the cost and gains of cooperative innovation and the amount of government support as well as other factors to build and analyze a classic evolutionary game model. On this basis, the subject’s own adaptability is introduced, which is regarded as the system noise in the stochastic evolutionary game model so as to analyze the impact of adaptability on the game strategy selection. The results show that, in the first place, without considering subjects’ adaptability, their cooperation in industrial clusters depends on the cost and gains of innovative cooperation, the amount of government support, and some conditions that can promote cooperation, namely, game steady state. In the second place after the introduction of subjects’ adaptability, it will affect both game theory selection process and time, which means that the process becomes more complex, presents the nonlinear characteristics, and helps them to make faster decisions in their favor, but the final steady state remains unchanged.


2017 ◽  
Vol 83 (4) ◽  
pp. 457-468
Author(s):  
Rabah Amir ◽  
Sergei Belkov ◽  
Igor V. Evstigneev

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