scholarly journals The Political Economy of the Maoist Conflict in India: An Empirical Analysis

2015 ◽  
Vol 68 ◽  
pp. 96-123 ◽  
Author(s):  
Joseph Flavian Gomes
Author(s):  
Christopher S Magee

Abstract This paper provides one of the first assessments of the hypothesis that two countries are more likely to form a preferential trade agreement (PTA) if they are already major trading partners. The paper also tests a number of predictions from the political economy literature about which countries are expected to form regional agreements. The results show that countries are more likely to be preferential trading partners if they have significant bilateral trade, are similar in size, and are both democracies. Finally, the paper measures the effect of preferential agreements on trade volumes while, unlike previous studies, treating PTA formation as endogenous.


1993 ◽  
Vol 25 (2) ◽  
pp. 27-35 ◽  
Author(s):  
Fred O. Boadu ◽  
Maria R. Thompson

AbstractThis paper presents an empirical analysis of the strategic forces shaping U.S.-Mexico trade relationships and the possibilities of extending the trade agreement to the rest of the Americas. The paper concludes that constituency interests, party loyalty, the proportion of a state's population of Hispanic origin, and the influence of textile-related employment in the state were significant explanatory factors in the Congressional Fast Track vote that occurred in May of 1991.


2021 ◽  
Vol 9 (1) ◽  
pp. 20-31
Author(s):  
Alex Gekker ◽  
Daniel Joseph

Abstract This paper explores Disco Elysium’s first major expansion, “Working Class Update” as emblematic of the potential fracture between the game’s themes and its politics of production and distribution. Our central claim is that in this update, the studio has reacted to the audience’s appreciation for the game’s labor themes within broader dissatisfaction with the industry’s otherwise exploitative practices, yet was constrained by the contemporary dynamics of said industry. First, we examine Disco Elysium’s radical political orientation and the platformized political economy of digital game distribution through ZA/UM’s origins within the Estonia-specific ICT scene. Second, we describe the current state of videogames distribution, in critical dialog with Dyer-Witheford and De Peuter’s concept of a “game of multitude.” We show the limits and contradictions of Disco Elysium to enact radical political stance in a grow-ingly consolidated and platform-dependent video games market. Finally, through a qualitative empirical analysis of the community’s responses to the Worker’s Class Update on Reddit and Steam, we examine the game’s fit into the above-mentioned framework through key themes of dissonant development, tactical games and software commons.


2015 ◽  
Vol 18 (3) ◽  
pp. 221-243 ◽  
Author(s):  
Graham Bird ◽  
Jim Mylonas ◽  
Dane Rowlands

1985 ◽  
Vol 51 (3) ◽  
pp. 947
Author(s):  
J. Michael Finger ◽  
Real P. Lavergne

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