Perspectives on the European Videogame

2021 ◽  

The history of European videogames has been so far overshadowed by the global impact of the Japanese and North American industries. However, European game development studios have played a major role in videogame history, and prominent videogames in popular culture, such as <i>Grand Theft Auto</i>, <i>Tomb Raider</i> and <i>Alone in the Dark</i> were made in Europe. This book proposes an exploration of European videogames, including both analyses of transnational aspects of European production and close readings of national specificities. It offers a kaleidoscope of European videogame culture, focusing on the analysis of European works and creators but also addressing contextual aspects and placing videogames within a wider sociocultural and philosophical ground. The aim of this collective work is to contribute to the creation of a, so far, almost non-existent yet necessary academic endeavour: a story of the works, authors, styles and cultures of the European videogame.

2019 ◽  
Author(s):  
Sergei Teleshov ◽  
◽  
Elena Teleshova ◽  

It has been 150 years since D.I. Mendeleev formulated the Periodic law and expressed it visually in the form of a table of elements in 1869. As is clearly well known today, Mendeleev’s ideas, confirmed by the discovery of the elements he predicted, turned out to be very promising indeed. However, Mendeleev was not the first, nor the only scientist to have investigated the periodic arrangement of the elements. With this in mind, the present paper seeks to highlight some of the other efforts made in the field during Mendeleev’s lifetime. Keywords: D. Mendeleev, periodic table, table options, history of science.


1979 ◽  
Vol 23 (1) ◽  
pp. 10-36
Author(s):  
Shirley Zabel

The creation for the island of St. Helena of a marriage law destined to become the model for marriage ordinances throughout the British Empire has been dealt with in an earlier issue of this Journal. Celebration upon certificate from the Registrar either before the Registrar or in a licensed place of worship by an authorised minister in accord with the “Rogers formula”, (after the draftsman of the St. Helena law) was to become the standard for marriages in the colonies. The adoption of the St. Helena model in Ceylon, with some embellishments, has also been described. Further refinements were then made in the use of the model for Hong Kong.


Robocop ◽  
2018 ◽  
pp. 107-108
Author(s):  
Omar Ahmed

This afterword looks at Michel Gondry's homage to RoboCop in Be Kind Rewind (2008), a film that is ‘sweded’ — a term referring to popular films innovatively re-enacted using a camcorder with the most perfunctory of budgets. The film reiterated the continuing fondness with which RoboCop has become part of popular culture. Gondry's inclusion of RoboCop as part of nostalgia for VHS, old media, as something retro is part of a cultural flow in which cinematic memories were forged in a discordant pattern of adolescent subterfuge and waiting impatiently at the video store for the tape to arrive with the hope it has not been chewed up by someone else's VCR. Perhaps the epitome of RoboCop's cultural popularity was the release of a crowd-funded project, ‘Our RoboCop Remake’, in 2014. Fifty filmmakers worked together to re-tell the story of RoboCop in a celebratory pastiche. Most recently, a comprehensive documentary on the making of RoboCop, ‘RoboDoc: The creation of RoboCop’ (2017), once again reiterates the many ways in which the film continues to capture the imagination. The chapter then highlights how RoboCop was re-made in 2014.


2008 ◽  
Vol 15 (1) ◽  
pp. 39-82
Author(s):  
Bruno Rabello ◽  
Edson Mattos ◽  
Bruno Evangelista ◽  
Esteban Clua

This tutorial explore the basic characteristics for the game development plataform developed by Microsoft, called XNA (XNA´s Not Acronymed). XNA allows the creation of PC games, for Windows plataform and XBOX 360, for a console plataform. XNA aims to substitute the DirectX Manager, a version of DirectX for a .NET plataform. All the applications made in XNA are compiled in a managed code. This code is executed at the Common Language Runtime (CLR), which is the virtual machine of the .NET plataform.


2021 ◽  
pp. 155541202110451
Author(s):  
Xenia Zeiler ◽  
Souvik Mukherjee

Game development and production practices are complex and highly reflected processes—worldwide. This explorative article discusses video game development as a cultural and creative industry in India, including the industry’s history and introducing recent trends which indicate profound transformations—the use and implementation of Indian cultural heritage in game settings. In the rather short history of Indian game development as compared to other countries—a significant number of games made in India first were produced around 2010—the industry has already lived through big changes and challenges. This article aims at introducing Indian game development and argues that especially independent (so-called indie) game studios in their search for their own, region-specific game development and stand-alone characteristics for Indian games increasingly turn to what they perceive as their own cultural heritage, including, for example, elements from history, art (music, dance, dress styles, and others), and architecture.


Author(s):  
Benoît Henriet

From its creation to the present day, jurists and historians have perceived the Congo Free State (CFS) as a special example of political sovereignty. As a ‘colony without Metropolis’ whose territorial basis was obtained through disputed treaties made in the name of geographical and philanthropic societies with almost no legal existence, it stands out at first sight as an anomaly in nineteenth century colonial State building. Yet, the Free State’s legal existence is largely rooted in other imperial experiences, and shares multiple common features with its colonial rivals. This article intends to show how, from H.M. Stanley’s first expeditions in the mouth of the Congo River (1876) to the creation of Belgian colony (1908), international law and foreign imperial rules were used as the very matrix of the CFS’s legal existence as a sovereign State. The particular history of the CFS’s quest for sovereignty and the creation of its land legislation not only offers a unique example of colonial law making, it also provides interesting outputs on colonial legislative processes, as well as general observations on the West’s territorial expansion in the nineteenth century.



2016 ◽  
Vol 33 (S1) ◽  
pp. S498-S498
Author(s):  
A. Fonseca ◽  
A. Batista ◽  
F. Malheiro ◽  
A. Poças ◽  
R. Araújo

The psycho-oncology represents an interface between psychology and oncology. In Portugal, the creation of Psycho-oncology was due to the collaboration between oncologists with psychiatrists and psychologists. This partnership led to the creation of first Portuguese research works in Psycho-oncology, contributing to the enrichment of this discipline.ObjectiveDescribe the history of psycho-oncology in Portugal. Research articles and theses related to Psycho-oncology in Portugal and do his description statistics.Material and methodsLiterature review of articles and theses on Psycho-oncology made in Portugal, using the following search engines: “Pubmed”, “Medline”, “ScieloPortugal” and scientific repositories of Portuguese universities.ResultsUntil 1997, psycho-oncology did not arouse the interest of researchers; however, since then, the Psycho-oncology has grown exponentially, with regard to the investigation. There was a period of increase in publications between 2005 and 2012 as well as, increase in the number of undergraduate theses, master's and doctorate. Disclosure of publications within the Psycho-oncology lies spread by various magazines in different specialties, demonstrating that this area arouses the interest not only of psychiatrists and psychologists, but also of other health professionals.ConclusionDespite growing research in Psycho-oncology and growing interest among clinicians and researchers, there is still some shortcomings, warning that the psychological support is also scarce in some Portuguese institutions.Disclosure of interestThe authors have not supplied their declaration of competing interest.


Author(s):  
Jocelyn Olcott

This chapter examines how the processes of translation spilled out during the International Women's Year (IWY) conference held in Mexico City in 1975. More specifically, it explains how the IWY fostered the creation of a new language of transnational feminism. It also considers three interrelated elements that played particularly critical roles in the unfolding history of the conference: how the conference came to be imagined as an event; the role of temporality in structuring that imagination; and how questions of representation and identification informed participants' conduct. The chapter highlights a key moment in the conference: the confrontation between North American feminism and Third World feminine Leftism, represented by Betty Friedan and Domitila Barrios de Chungara, respectively. It argues that the conference was not only a struggle for power and unity but also a struggle between globally gathered feminists for commensurability itself.


1998 ◽  
Vol 25 (2) ◽  
pp. 283-291
Author(s):  
P.S.M. PHIRI ◽  
D.M. MOORE

Central Africa remained botanically unknown to the outside world up to the end of the eighteenth century. This paper provides a historical account of plant explorations in the Luangwa Valley. The first plant specimens were collected in 1897 and the last serious botanical explorations were made in 1993. During this period there have been 58 plant collectors in the Luangwa Valley with peak activity recorded in the 1960s. In 1989 1,348 species of vascular plants were described in the Luangwa Valley. More botanical collecting is needed with a view to finding new plant taxa, and also to provide a satisfactory basis for applied disciplines such as ecology, phytogeography, conservation and environmental impact assessment.


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