Realization of a ball passing strategy for a robot soccer game: a case study of integrated planning and control

Robotica ◽  
2004 ◽  
Vol 22 (3) ◽  
pp. 329-338 ◽  
Author(s):  
Jing-Sin Liu ◽  
Tzu-Chen Liang ◽  
Yi-An Lin

Ball passing is an elementary and frequently employed human soccer skill. This paper examines the realization and visualization of ball passing, a low level move-to-ball behavior of a soccer robot, in a robot soccer game. A case study of three mechanically identical mobile robots with a formation ready to pass a ball cyclically in a zigzag pattern is examined. We build a control command driven mobile robot motion simulator with a controller and dynamics of mobile robots, not only nonholonomic kinematic constraints to simulate the motion of a soccer robot driven by wheels torques to generate wheels accelerations, to update the robot position and orientation at successive time instants. Kick motion follows a physical law, and a simplified collision check and response model is utilized for the efficient detection of the hitting a robot with the ball or other robots. The realization of specific ball passing strategy to drive each soccer robot in a position to receive a pass includes three levels of organization, coordination, and execution: careful integrated design of a dynamic formation and role change scheme, ball position estimation, and coordinated trajectory (i.e. path and velocity) planning and tracking control. Simulations are performed to illustrate the feasibility of the realization of ball passing among three robots, implemented by a software program for coordinated trajectory planning and tracking control in the developed simulator.

Author(s):  
Elmer A. Maravillas ◽  
◽  
Napoleon H. Reyes ◽  
Elmer P. Dadios ◽  
◽  
...  

This paper presents a control strategy for the robot soccer game goalie using hybrid fuzzy logic systems. The strategy adopts the divide and conquer concept by decomposing the goalie’s task of defending the goal into four (4) categories. Consequently, each category is characterized by different goalie-ball situations and will be handled by a separate rule-base. The first fuzzy system takes the x-coordinates of the robot and the ball then outputs the category number that determines the rule-base to be used in the second fuzzy system. The second fuzzy system handles the goalie’s movements. It takes the current y-coordinate of the goalie-robot and the ball then outputs the y-coordinate of the goalie’s next position (destination) which is located along its line-of-action (a line with predefined x-coordinate where the goalie moves back and forth just in front of the goal it is defending). Experiment shows that this strategy is feasible, efficient, and robust.


2019 ◽  
pp. 916-928
Author(s):  
Ma-byong Yoon ◽  
Je-eun Baek

The purpose of this article was to develop an elementary school robot STEAM program and explore the possibility of field applications. To this end, the authors extracted the contents related to school achievement standards for 5th and 6th grade curricula around the topic of robot soccer, incorporating a relevant curriculum based on the extracted information. The program was composed of a sequence of situations, creative design, and emotional experience. Each step was prepared in the order of understanding the robot, making the soccer robot, and the robot soccer game. The program developed in this article is significant in that it provided an opportunity to enhance the relationship between content knowledge and real life, collaborative and social learning, metacognition education in new learning processes, new technological environments, and encourage interest in the fusion subject.


Jurnal INFORM ◽  
2021 ◽  
Vol 6 (1) ◽  
pp. 35-39
Author(s):  
Mochamad Mobed Bachtiar ◽  
Fadl Lul Hakim Ihsan ◽  
Iwan Kurnianto Wibowo ◽  
Risky Eka Wibowo

ERSOW is the name of a wheeled soccer robot that competes in the Kontes Robot Sepak Bola Indonesia (KRSBI). The soccer robot plays a soccer game based on the rules adapted from the human soccer game. The ERSOW team was formed in 2016. Starting in 2017, ERSOW participated in the KRSBI with the Middle Size League (MSL) type. Research in the field of wheeled soccer robots is mostly carried out on robot intelligence, such as how robots detect and look for balls, dribble, pass the ball, avoid opponents, and communicate in teams. This research focuses on the ability that the robot can pass the ball in KRSBI 2020. There are adjustments to the rules for its implementation online where the robot has to pass the ball and score as many goals as possible. The robot's ability to know the direction of ball movement and cut the ball movement or intercept is needed. By utilizing data processing from vision to obtain ball speed data and speed algorithm calculations, the passing ball method has a small chance of missing. Based on the results of experiments that have been carried out, the success of ERSOW in passing using this method is 94.7%. 


ROBOT ◽  
2011 ◽  
Vol 33 (3) ◽  
pp. 265-272 ◽  
Author(s):  
Bo ZHOU ◽  
Xianzhong DAI ◽  
Jianda HAN

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