scholarly journals Comparison between Lateral Head Movement and To-and-Fro Head Movement on Depth Perception from Motion Parallax

i-Perception ◽  
10.1068/ic393 ◽  
2011 ◽  
Vol 2 (4) ◽  
pp. 393-393
Author(s):  
Masahiro Ishii ◽  
Masashi Fujita ◽  
Masayuki Sato
Perception ◽  
1996 ◽  
Vol 25 (1_suppl) ◽  
pp. 163-163
Author(s):  
H Ujike ◽  
S Saida

Motion parallax has been shown to be a principal cue for depth perception under monocular viewing. The simulated depth of stimuli in previous studies has been constant in both magnitude and direction. In the present study we addressed the question how the visual system detects parallactic depth change. To answer this we investigated the temporal characteristics of parallactic depth change and the effect of a motion signal on them. The stimulus consisted of four bands of 15-cycle sinusoidal gratings and parallactic depth was simulated between each band. In experiment 1, we measured the amount of perceived depth change with different frequencies (0.125 to 10 Hz) of simulated depth change and with different velocities (2.5 to 40 cm s−1) of head movements. The result showed the perceived depth change decreased with frequency of depth change, and it increased with head velocity when the frequency was constant. In experiment 2, we measured the motion threshold with different velocities of head movement. The result showed the threshold was constant across different head velocities. In experiment 3, we measured the amount of perceived depth using apparent motion stimuli with the head moving. The result showed depth decreased with SOA of apparent motion stimuli, but there was no effect of different head velocities. The results of these three experiments indicate that parallactic depth change is determined by the duration of simulated depth, which corresponds to the integration time of motion, as well as by the extent of head movement. We conclude that parallactic depth is integrated in two stages: first, integration of motion and, second, integration of motion parallax.


Perception ◽  
10.1068/p5221 ◽  
2005 ◽  
Vol 34 (4) ◽  
pp. 477-490 ◽  
Author(s):  
Hiroshi Ono ◽  
Hiroyasu Ujike

Yoking the movement of the stimulus on the screen to the movement of the head, we examined visual stability and depth perception as a function of head-movement velocity and parallax. In experiment 1, for different head velocities, observers adjusted the parallax to find (a) the depth threshold and (b) the concomitant-motion threshold. Between these thresholds, depth was seen with no perceived motion. In experiment 2, for different head velocities, observers adjusted the parallax to produce the same perceived depth. A slower head movement required a greater parallax to produce the same perceived depth as faster head movements. In experiment 3, observers reported the perceived depth for different parallax magnitudes. Perceived depth covaried with smaller parallax without motion perception, but began to decrease with larger parallax and concomitant motion was seen. Only motion was seen with the larger parallax.


2000 ◽  
Vol 9 (6) ◽  
pp. 638-647 ◽  
Author(s):  
Hanfeng Yuan ◽  
W. L. Sachtler ◽  
Nat Durlach ◽  
Barbara Shinn-Cunningham

Experiments were conducted to determine how the ability to detect and discriminate head-motion parallax depth cues is degraded by time delays between head movement and image update. The stimuli consisted of random-dot patterns that were programmed to appear as one cycle of a sinusoi dal grating when the subject's head moved. The results show that time delay between head movement and image update has essentially no effect on the ability to discrimi nate between two such gratings with different depth char acteristics when the delay is less than or equal to roughly 265 ms.


Perception ◽  
1993 ◽  
Vol 22 (6) ◽  
pp. 643-652 ◽  
Author(s):  
Keikichi Hayashibe

The hypothesis that the apparent visual depth is determined by the proximal velocity relative to the position of the head was examined in three experiments. Apparent protrusion/recession changed when subjects observed a moving random-dot pattern with their heads tilted sideways or rotated in the horizontal plane. This is ascribed to lateral head movement, which increases the proximal velocity when the dots and the subjects' heads are moving in opposite directions, and decreases the proximal velocity when both are moving in the same direction. Changes in the direction of movement of the stimulus caused a reversal of the apparent protrusion/recession. The resultant proximal velocity of the stimulus determined the order of depth of surfaces when the movement of the stimulus was linked to the subject's head movement.


2020 ◽  
Vol 27 (2) ◽  
pp. 206-225 ◽  
Author(s):  
Sirisilp Kongsilp ◽  
Matthew N. Dailey

Since one of the most important aspects of a Fish Tank Virtual Reality (FTVR) system is how well it provides the illusion of depth to users, we present a study that evaluates users' depth perception in FTVR systems using three tasks. The tasks are based on psychological research on human vision and depth judgments common in VR applications. We find that participants do not perform well under motion parallax cues only, when compared with stereo only or a combination of both kinds of cues. Measurements of participants' head movement during each task prove valuable in explaining the experimental findings. We conclude that FTVR users rely on stereopsis for depth perception in FTVR environments more than they do on motion parallax, especially for tasks requiring depth acuity.


Perception ◽  
2019 ◽  
Vol 48 (4) ◽  
pp. 338-345
Author(s):  
Soyogu Matsushita ◽  
Hiroshi Ono

We examined whether the thresholds of motion and depth perception produced by motion parallax could be specified by the concept of a disparity gradient. We manipulated both the motion parallax amplitude and the angular separation of two dots and calculated the percentages of trials in which participants perceived motion or depth. The results showed that the amplitude of motion parallax for the threshold increased as the separation became larger with the gradients of 0.023, 0.072, and 0.430 for the lower depth, the lower motion, and the upper depth thresholds, respectively. These findings indicate that the gradient is a useful concept to specify the motion and depth thresholds together rather than parallax amplitude alone.


Perception ◽  
1979 ◽  
Vol 8 (2) ◽  
pp. 125-134 ◽  
Author(s):  
Brian Rogers ◽  
Maureen Graham

The perspective transformations of the retinal image, produced by either the movement of an observer or the movement of objects in the visual world, were found to produce a reliable, consistent, and unambiguous impression of relative depth in the absence of all other cues to depth and distance. The stimulus displays consisted of computer-generated random-dot patterns that could be transformed by each movement of the observer or the display oscilloscope to simulate the relative movement information produced by a three-dimensional surface. Using a stereoscopic matching task, the second experiment showed that the perceived depth from parallax transformations is in close agreement with the degree of relative image displacement, as well as producing a compelling impression of three-dimensionality not unlike that found with random-dot stereograms.


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