scholarly journals Lessons learned from clinical phenotypes in early psoriatic arthritis: the real-world Dutch south west Early Psoriatic ARthritis study

Author(s):  
FR Kasiem ◽  
JJ Luime ◽  
M Vis ◽  
MR Kok ◽  
K Wervers ◽  
...  
Author(s):  
Kim Wervers ◽  
Hannah den Braanker ◽  
Jolanda Luime ◽  
Ilja Tchetverikov ◽  
Andreas Gerards ◽  
...  

2011 ◽  
Vol 29 (2) ◽  
pp. 129-133 ◽  
Author(s):  
Bonnie W McLeod ◽  
Mark L Hayman ◽  
Angela L Purcell ◽  
Joshua S Marcus ◽  
Erich Veitenheimer

2017 ◽  
Vol 16 (4) ◽  
pp. 171-176
Author(s):  
Campbell Macpherson

Purpose This paper aims to present a case study focused on developing a change-ready culture within a large organization. Design/methodology/approach This paper is based on personal experiences gleaned while driving an organization-wide culture change program throughout a major financial advisory firm. Findings This paper details over a dozen key lessons learned while transforming the HR department from a fragmented, ineffective, reclusive and disrespected department into one that was competent, knowledgeable, enabling and a leader of change. Originality/value Drawing on the real-world culture change intervention detailed here, including results and lessons learned, other organizations can apply similar approaches in their own organizations – hopefully to similar effect.


Author(s):  
Ian Fry

Organisations know they should do lessons learned. Standards like ISO9001 and ISO30401 say they should. Many try; few succeed. Traditionally, the first answer to the question is “lessons were observed, but not learned,” which reflects meaningful action was not taken as a result of the reported lesson. A lesson may have been identified, but nothing changed. As a result, learning did not happen. So why is this so? It is important to identify the ways in which the process towards effective lesson learning is becoming lost within the stages and how knowledge practitioners and those responsible for lessons learned can best help. This chapter will attempt to drill down on this answer, concentrating on the processes deployed and the real-world issues around the lesson-learning process.


2017 ◽  
Vol Vol 159 (A2) ◽  
Author(s):  
Y Wu ◽  
T Miwa ◽  
M Uchida

While simulator based maritime training is widely implemented under international maritime organization (IMO) convention and model courses, troublesome issues such as objective evaluation of training effectiveness remain unsolved. Physiological computing system (PhyCS) refers to an innovative bidirectional human computer interaction which is achieved by monitoring, analysing, and responding to operators’ psychophysiological activities in real-time. With the development of wearable devices, it becomes promising to apply PhyCS, which was considered as a laboratory technology, in real-world scenarios. In our experience utilizing view tracker, portable heart beat sensor, electroencephalogram device, and web-cameras in simulator based maritime training, PhyCS shows potential for advanced applications in operator performance assessment, usability tests, and adaptive training. However, ambulatory working environment, body movement artefact, and model verification are intricate obstacles that constrain its applications in the real world. By examining the advantages and obstacles, this paper aims to develop guidelines to apply PhyCS in the real-world.


1999 ◽  
Vol 47 (1) ◽  
pp. 1-15 ◽  
Author(s):  
James E. Smith ◽  
Kevin F. McCardle

Robotica ◽  
2009 ◽  
Vol 27 (1) ◽  
pp. 37-49 ◽  
Author(s):  
Ehsan Honary ◽  
Frank McQuade ◽  
Roger Ward ◽  
Ian Woodrow ◽  
Andy Shaw ◽  
...  

SUMMARYSciSys has been involved in the development of Planetary Aerobots (arial robots) funded by the European Space Agency for use on Mars and has developed image-based localisation technology as part of the activity. However, it is possible to use Aerobots in a different environment to investigate issues regarding robotics behaviour, such as data handling, limited processing power, and limited sensors. This paper summarises the activity where an Aerobot platform was used to investigate the use of multiple autonomous unmanned underwater vehicles (UUVs) by simulating their movement and behaviour. It reports on the computer simulations and the real-world tests carried out and the lessons learned from these experiments.


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