Authentic Learning and Communities of Practice in Tourism Higher Education

2012 ◽  
Vol 12 (3) ◽  
pp. 260-276 ◽  
Author(s):  
Julia N. Albrecht
Author(s):  
Jacob Prisk ◽  
Kerry Lee

Involving the community in supporting students’ learning is something most educators would consider high in importance. Communities of practice have proven they assist authentic learning to take place. Developing an online community of practice adds a layer of complexity to classroom learning, as it is more than simply converting activities to Web-based interactions. This chapter provides background to what communities of practice are and how they function. It outlines the considerations needed to design a successful and sustainable community of practice. Utilization, considerations for implementation and future trends will also be elaborated upon.


Author(s):  
Felix Brito ◽  
Monica Surrency

The aviation industry experienced a significant growth over the years. Such growth was supported by a highly knowledgeable workforce, which presented various skills, including problem-solving and decision-making. The need for a highly skilled workforce led an aviation-focused university located in southeast USA to provide students with learning opportunities to hone those skills to succeed in the industry. This chapter explains the process through which those learning opportunities are created. It presents a practitioner's guide on how that university is designing online courses for the aviation industry. The entire design and development process and the theories supporting it, such as Backward Design and authentic learning, are thoroughly discussed. The chapter also presents several challenges negatively impacting the successful design of those courses and how those challenges can be mitigated so instructionally-sound online courses are created.


2011 ◽  
pp. 215-237
Author(s):  
Samuel Ng Hong Kok ◽  
Tang Buay Choo ◽  
Myint Swe Khine

This chapter examines an initiative to create educational technology (ET) Champions and leaders within a higher education institution in Singapore. It examines how the concept of communities of practice was applied to an initiative for transforming teaching and learning through educational technology. Instructional designers coached ET Champions in the principles of creating learning objects who later returned to their respective colleges to work with other lecturers. ET Champions progressed through five stages, which included peripheral, legitimate, core, strategic and transformational membership. Each stage required support and guidance within the community.


Author(s):  
Felix Brito ◽  
Monica Surrency

The aviation industry experienced a significant growth over the years. Such growth was supported by a highly knowledgeable workforce, which presented various skills, including problem-solving and decision-making. The need for a highly skilled workforce led an aviation-focused university located in southeast USA to provide students with learning opportunities to hone those skills to succeed in the industry. This chapter explains the process through which those learning opportunities are created. It presents a practitioner's guide on how that university is designing online courses for the aviation industry. The entire design and development process and the theories supporting it, such as Backward Design and authentic learning, are thoroughly discussed. The chapter also presents several challenges negatively impacting the successful design of those courses and how those challenges can be mitigated so instructionally-sound online courses are created.


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