How to measure students’ innovation competences in higher education: Evaluation of an assessment tool in authentic learning environments

2018 ◽  
Vol 58 ◽  
pp. 30-36 ◽  
Author(s):  
Meiju Keinänen ◽  
Jani Ursin ◽  
Kari Nissinen
Author(s):  
Anthony Herrington ◽  
Jan Herrington

Recent research and learning theory provides a wealth of thought, ideas and strategies to inform the design and implementation of learner-centered, realistic and effective learning environments. This chapter proposes guidelines for designing authentic learning environments for higher education that can be applied across a range of disciplines and in a variety of modes. Characteristics of the approach are explored in depth, and the chapters of the book are introduced as examples of authentic learning environments in diverse subject areas and contexts. The chapter provides a practical framework for teachers wishing to break away from traditional, teacher-centered approaches in higher education, and who are willing to create learning environments where students are motivated to learn in rich, relevant and real-world contexts.


Author(s):  
Tel Amiel ◽  
Jan Herrington

This chapter presents an exploration of the design and methods of two instantiations of authentic learning tasks in online learning environments. The first case employs a service learning orientation involving a distance learning project taught to students in four sites in two countries, while the second case is of a multimedia-based learning environment employing a scenario to engage students in realistic, simulated learning activities. The two approaches are examined through reference to characteristics of authentic tasks. The chapter demonstrates a range of possibilities for the instructor interested in more informed design of technology-based learning environments in higher education, and in particular, the design and creation of authentic learning tasks.


Author(s):  
Anthony Herrington ◽  
Jan Herrington

Recent research and learning theory provides a wealth of thought, ideas and strategies to inform the design and implementation of learner-centered, realistic and effective learning environments. This chapter proposes guidelines for designing authentic learning environments for higher education that can be applied across a range of disciplines and in a variety of modes. Characteristics of the approach are explored in depth, and the chapters of the book are introduced as examples of authentic learning environments in diverse subject areas and contexts. The chapter provides a practical framework for teachers wishing to break away from traditional, teacher-centered approaches in higher education, and who are willing to create learning environments where students are motivated to learn in rich, relevant and real-world contexts.


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