A∗ algorithm of global path planning based on the grid map and V-graph environmental model for the mobile robot

Author(s):  
Baoyan Zhu ◽  
Caihong Li ◽  
Li Song ◽  
Yong Song ◽  
Yibin Li
2013 ◽  
Vol 470 ◽  
pp. 621-624 ◽  
Author(s):  
Xiao Dong Tan ◽  
Xu Wang ◽  
Pi Wei Song

The environment of automated warehouse is complex. Path collision exists conflict between intelligent robot with unknown obstacles and intelligent mobile-robot, increasing the difficulty in multiple mobile robots path planning.To solve the problem, firstly working environmental model is established with traffic rules method and the grid method. Then the whole system adopts the idea of hierarchical cooperation for dynamic local and global path planning.By simulation this method is suitable for dynamic environment with known and unknown obstacles and effectively solve the problem of path planning for multiple mobile robots in automated warehouse.


2021 ◽  
Vol 11 (16) ◽  
pp. 7378
Author(s):  
Hongchao Zhuang ◽  
Kailun Dong ◽  
Yuming Qi ◽  
Ning Wang ◽  
Lei Dong

In order to effectively solve the inefficient path planning problem of mobile robots traveling in multiple destinations, a multi-destination global path planning algorithm is proposed based on the optimal obstacle value. A grid map is built to simulate the real working environment of mobile robots. Based on the rules of the live chess game in Go, the grid map is optimized and reconstructed. This grid of environment and the obstacle values of grid environment between each two destination points are obtained. Using the simulated annealing strategy, the optimization of multi-destination arrival sequence for the mobile robot is implemented by combining with the obstacle value between two destination points. The optimal mobile node of path planning is gained. According to the Q-learning algorithm, the parameters of the reward function are optimized to obtain the q value of the path. The optimal path of multiple destinations is acquired when mobile robots can pass through the fewest obstacles. The multi-destination path planning simulation of the mobile robot is implemented by MATLAB software (Natick, MA, USA, R2016b) under multiple working conditions. The Pareto numerical graph is obtained. According to comparing multi-destination global planning with single-destination path planning under the multiple working conditions, the length of path in multi-destination global planning is reduced by 22% compared with the average length of the single-destination path planning algorithm. The results show that the multi-destination global path planning method of the mobile robot based on the optimal obstacle value is reasonable and effective. Multi-destination path planning method proposed in this article is conducive to improve the terrain adaptability of mobile robots.


2021 ◽  
Vol 18 (3) ◽  
pp. 172988142110264
Author(s):  
Jiqing Chen ◽  
Chenzhi Tan ◽  
Rongxian Mo ◽  
Hongdu Zhang ◽  
Ganwei Cai ◽  
...  

Among the shortcomings of the A* algorithm, for example, there are many search nodes in path planning, and the calculation time is long. This article proposes a three-neighbor search A* algorithm combined with artificial potential fields to optimize the path planning problem of mobile robots. The algorithm integrates and improves the partial artificial potential field and the A* algorithm to address irregular obstacles in the forward direction. The artificial potential field guides the mobile robot to move forward quickly. The A* algorithm of the three-neighbor search method performs accurate obstacle avoidance. The current pose vector of the mobile robot is constructed during obstacle avoidance, the search range is narrowed to less than three neighbors, and repeated searches are avoided. In the matrix laboratory environment, grid maps with different obstacle ratios are compared with the A* algorithm. The experimental results show that the proposed improved algorithm avoids concave obstacle traps and shortens the path length, thus reducing the search time and the number of search nodes. The average path length is shortened by 5.58%, the path search time is shortened by 77.05%, and the number of path nodes is reduced by 88.85%. The experimental results fully show that the improved A* algorithm is effective and feasible and can provide optimal results.


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