Work in progress - integrating undergraduate research and education with the TeamTrak mobile computing system

Author(s):  
Jeffrey Hemmes ◽  
Douglas Thain ◽  
Christian Poellabauer
2016 ◽  
Author(s):  
Margo Cousins ◽  
Lynda Gonzales ◽  
Erin Dolan ◽  
Kathryn Flowers ◽  
Courtney Becker ◽  
...  

Author(s):  
Pierre Kirisci ◽  
Ernesto Morales Kluge ◽  
Emanuel Angelescu ◽  
Klaus-Dieter Thoben

During the last two decades a lot of methodology research has been conducted for the design of software user interfaces (Kirisci, Thoben 2009). Despite the numerous contributions in this area, comparatively few efforts have been dedicated to the advancement of methods for the design of context-aware mobile platforms, such as wearable computing systems. This chapter investigates the role of context, particularly in future industrial environments, and elaborates how context can be incorporated in a design method in order to support the design process of wearable computing systems. The chapter is initiated by an overview of basic research in the area of context-aware mobile computing. The aim is to identify the main context elements which have an impact upon the technical properties of a wearable computing system. Therefore, we describe a systematic and quantitative study of the advantages of context recognition, specifically task tracking, for a wearable maintenance assistance system. Based upon the experiences from this study, a context reference model is proposed, which can be considered supportive for the design of wearable computing systems in industrial settings, thus goes beyond existing context models, e.g. for context-aware mobile computing. The final part of this chapter discusses the benefits of applying model-based approaches during the early design stages of wearable computing systems. Existing design methods in the area of wearable computing are critically examined and their shortcomings highlighted. Based upon the context reference model, a design approach is proposed through the realization of a model-driven software tool which supports the design process of a wearable computing system while taking advantage of concise experience manifested in a well-defined context model.


Author(s):  
Andy Rindos ◽  
Mladen Vouk ◽  
Yaser Jararweh

In this paper, we describe the Virtual Computing Lab (VCL) with its main features and services. Also, we introduce the recent advances of the VCL system and its usage in research and education. The VCL is a cloud computing system that has been optimized for the educational services and research needs of the academic community. VCL is an open source cloud orchestration stack with a self-service portal that currently supports a large number of customers and commercial cloud, or cloud-related services and solutions. It was developed by NCSU with support from IBM Corporation. VCLs promise to support researchers and students in all academic levels to fulfill all their computing needs. In addition to supporting students and faculty members at NC State University and other UNC System universities, the NC VCL now also supports students at several NC community colleges. Also, we introduced cloud computing and service science related activities and achievements at Jordan University of Science and Technology.


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