An interactive visual display system based on motion inertia parameters

Author(s):  
Yujian Jiang ◽  
Jia Wang ◽  
Kai Song
Eye ◽  
2008 ◽  
Vol 23 (11) ◽  
pp. 2094-2098 ◽  
Author(s):  
T Handa ◽  
H Ishikawa ◽  
K Shimizu ◽  
R Kawamura ◽  
H Nakayama ◽  
...  

Author(s):  
Steven F. Wiker ◽  
Daniel R. Baker ◽  
Steven R. Arndt ◽  
Weijia Zhou

Teleroboticists have long argued that improved control and display performance would enhance telepresence and, thereby, telemanipulator performance. This study measured the impact of the DTI autostereo visual display system upon telemanipulation capacity, operator perceptions of system controllability, and perceived fatigue and discomfort, when faced with a wide range of movement amplitudes and end point accuracy in low and moderate variations in illumination levels. With introduction of stereovision, remote manipulation performance materially improved. Improvements were found only in the positioning phases of manipulations; not in rapid ballistic move elements. Improvements were found regardless of the level of illumination present at the remote work site in this study.


2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Fei Tian

The virtual reality visual display system creates a realistic virtual product display system, allowing users to swim in a three-dimensional virtual environment and perform interactive operations, fully simulating the process of shopping selection and payment in reality, so that users have an immersive feeling. The purpose of this article is to realize the design of an immersive 5G virtual reality visual display system through big-data digital city technology. This paper uses big-data digital city technology to design and implement an immersive virtual reality visualization system from the three-dimensional display mode of vision, hearing, and touch, creating a real and interactive three-dimensional visualization environment for users to have a more intuitive visual experience. The experimental results of this paper show that the smoothness of the virtual reality visualization system test can reach 60FPS, the excellent rate reaches nearly 33%, and the model scene-realistic feedback excellent rate is about 62.5%.


2020 ◽  
Vol 51 (1) ◽  
pp. 1656-1659
Author(s):  
Sung Min Kwon ◽  
Sung Woon Cho ◽  
JaeCheol Shin ◽  
Seung Beom Shin ◽  
Sung Kyu Park

1998 ◽  
Author(s):  
Donal R. Wight ◽  
Leonard G. Best ◽  
Philipp W. Peppler

2021 ◽  
Vol 52 (S2) ◽  
pp. 909-912
Author(s):  
Yachong XUE ◽  
Minglei CHU ◽  
Yachong XUE ◽  
Hao ZHANG ◽  
Lili CHEN ◽  
...  

1978 ◽  
Vol 10 (2) ◽  
pp. 148-153 ◽  
Author(s):  
Glen A. Taylor ◽  
David Klitzke ◽  
Dominic W. Massaro

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