Building a learning community among faculty, librarians and students using computer-supported collaborative learning: An activity theory approach

Author(s):  
Sasipimol Prapinpongsakom ◽  
Praweenya Suwannatthachot ◽  
Jiracha Vicheanpanya
Author(s):  
Donatella Persico ◽  
Francesca Pozzi ◽  
Luigi Sarti

Some collaborative learning strategies widely used in face-to-face settings can also be adapted to online contexts. They allow us to master the complex relations between members of large, heterogeneous online learning communities. The authors build on their experience in the application of some of the most well-known strategies and techniques used in online courses, such as jigsaw, peer review, role-play, case study, and brainstorming. The use of these strategies in computer supported collaborative learning (CSCL) environments and the related models describing the social structure of the learning community is discussed in the attempt to highlight their strengths and weaknesses and investigate the conditions for their applicability. The aim is to inform the design and the management of online learning communities.


Author(s):  
Vladan Devedi

In computer-supported collaborative learning (CSCL), information and communication technologies are used to promote connections between one learner and other learners, between learners and tutors, and between a learning community and its learning resources. CSCL is a coordinated, synchronous activity of a group of learners resulting from their continued attempt to construct and maintain a shared conception of a problem (Roschelle & Teasley, 1995). CSCL systems offer software replicas of many of the classic classroom resources and activities (Soller, 2001). For example, such systems may provide electronic shared workspaces, on-line presentations, lecture notes, reference material, quizzes, student evaluation scores, and facilities for chat or online discussions. This closely reflects a typical collaborative learning situation in the classroom, where the learners participating to learning groups encourage each other to ask questions, explain and justify their opinions, articulate their reasoning, and elaborate and reflect upon their knowledge, thereby motivating and improving learning. These observations stipulate both the social context and the social processes as an integral part of collaborative learning activities. In other words, CSCL is a natural process of social interaction and communication among the learners in a group while they are learning by solving common problems.


Author(s):  
Kazuhiko Shibuya

This chapter attempts to contribute toward exploring fundamental conceptualization on collaboration and pervasiveness in education. An assigned task is to clarify my concepts on collaborative learning based on ubiquitous computation and Semantic Web perspectives by means of more originated ways. Collaborative activities and computer-supported collaborative learning (CSCL) per se consists of various needs to encourage motivation and understandings of each student in more effective learning style and environment. We can recognize that collaborative learning in a ubiquitous environment can provide more interactive, experiential, spatiotemporal, and distributed aspects for anyone who wants to know information and solve educational tasks coordinating with others at any time. Then, I would like to show my design of the ubiquitous jigsaw method and self-organizing networks in the learning community. Further, I concentrate on exploring possibilities of collaborative learning with semantic technologies which allows to inspire and facilitate a more reciprocal exchange among affiliated relationships in a ubiquitous environment. Finally, I will discuss these topics.


Author(s):  
Masanori Yamada ◽  
Yoshiko Goda

Social presence is a key approach to activating interactions in Computer-Supported Collaborative Learning (CSCL), but its approaches, definitions, and evaluations have not been coherently presented in previous research. This chapter provides practical suggestions and implications regarding CSCL to help motivate social interactions among students and ensure effective and attractive learning. Three major approaches and focuses are discussed first: features of communication media (e.g., Short, et al., 1976); interaction and the learner’s perception of interaction (e.g., Gunawardena & Zittle, 1997; Tu & McIssac, 2002); and learner’s ability (e.g., Garrison, et al., 2000; Garrison & Anderson, 2003). Integration and refinement of the central concepts are then illustrated. Conditions to establish social presence are introduced, using three steps for both individuals and groups: expression, perception, and recognition, which are all applicable to CSCL design. Media features are also explored as determinant factors when promoting social presence in a learning community.


MIS Quarterly ◽  
2013 ◽  
Vol 37 (1) ◽  
pp. 125-147 ◽  
Author(s):  
Rui Chen ◽  
◽  
Raj Sharman ◽  
H. Raghav Rao ◽  
Shambhu J. Upadhyaya ◽  
...  

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