Real-time parallel remote rendering for mobile devices using graphics processing units

Author(s):  
Wucherl Yoo ◽  
Shu Shi ◽  
Won J. Jeon ◽  
Klara Nahrstedt ◽  
Roy H. Campbell
2013 ◽  
Author(s):  
Marcin Sylwestrzak ◽  
Daniel Szlag ◽  
Maciej Szkulmowski ◽  
Iwona Gorczyńska ◽  
Danuta Bukowska ◽  
...  

2010 ◽  
Vol 49 (31) ◽  
pp. 5993 ◽  
Author(s):  
Hirotaka Nakayama ◽  
Naoki Takada ◽  
Yasuyuki Ichihashi ◽  
Shin Awazu ◽  
Tomoyoshi Shimobaba ◽  
...  

2014 ◽  
Vol 85 (4) ◽  
pp. 045114 ◽  
Author(s):  
N. Rath ◽  
S. Kato ◽  
J. P. Levesque ◽  
M. E. Mauel ◽  
G. A. Navratil ◽  
...  

Electronics ◽  
2021 ◽  
Vol 10 (20) ◽  
pp. 2462
Author(s):  
Cosmin-Constantin Mihai ◽  
Ciprian Lupu

Graphics processing units and video cards have seen a surge of usage in domains other than graphics computers, due to advances in hardware and software technologies; however, little uptake has been in the domain of systems engineering and real time control. This research article will demonstrate the use of video cards in multimodel adaptive robust control, using openGL and compute shaders. A software simulation will show the behavior of the adaptive robust multimodel control scheme as the target process is exposed to both parametric and structural disturbances and will show the viability of using graphics processing units in real time systems control.


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