Human body shape imaging system and its application to japanese mmono design

Author(s):  
T. Sano ◽  
H. Yamamoto
Keyword(s):  
2011 ◽  
Vol 403-408 ◽  
pp. 2593-2597
Author(s):  
Hong Bao ◽  
Zhi Min Liu

In the analysis of human motion, movement was divided into regular motion (such as walking and running) and random motion (such as falling down).Human skeleton model is used in this paper to do the video-based analysis. Key joints on human body were chosen to be traced instead of tracking the entire human body. Shape features like mass center trajectory were used to describe the movement, and to classify human motion. desired results achieved.


2014 ◽  
Vol 28 (S1) ◽  
Author(s):  
Kang Zhang ◽  
Jolene Zheng ◽  
Chenfei Gao ◽  
Diana Thomas ◽  
Xin Li ◽  
...  

Author(s):  
Alexander Frenzel ◽  
Hans Binder ◽  
Nadja Walter ◽  
Kerstin Wirkner ◽  
Markus Loeffler ◽  
...  
Keyword(s):  

2013 ◽  
Vol 365-366 ◽  
pp. 121-124
Author(s):  
Shu Xia Wang ◽  
Sheng Feng Qin ◽  
Cong Ying Guan ◽  
Sui Huai Yu

With the advance in 3D body scanning technology, it opens opportunities for virtual try-on and automatic made-to-measure in apparel products domain. This paper proposed a novel feature-based parametric method of human body shape from the cloud points of 3D body scanner [T2. Firstly, we improved the skeleton construction through adding and adjusting the position of joints. Secondly, automatic extraction approach of semantic feature cross-sections is developed based on the hierarchy. According to the unique distribution of cloud points of each cross-section of each body part, the extraction method of key points on the cross-section is described. Thirdly, we presented an interpolation approach of key points which fit cardinal spline to cross-section for each body part, in which tension parameter is used to represent the simple deformation of body shape. Finally, a connection approach of body part is proposed by sharing a boundary curve. The proposed method has been tested with our virtual human model (VHM) system which is robust and easier to use. The process generally requires about five minutes for generating a full body model that represents the body shape captured by 3D body scanner. The model can be imported in a CAD environment for application to a wide variety of ergonomic analyses.


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