An Ontology-Based Framework for the Construction of Teaching Resource Library

Author(s):  
Xiangsheng Yang ◽  
Ruoman Zhao ◽  
Chuan Zhang
2014 ◽  
Vol 1078 ◽  
pp. 345-348
Author(s):  
Ke Fei Wang

Based on the university basketball teaching theory and practice,combined with module design theory.Using literature studies,surveys,interviews,computer network design and software development,testing feedback methods designed modern colleges.basketball network teaching courses.The system includes basketball theoretical teaching resource library,basketball skills teaching resource library, basketball learning online forums, basketball sports injuries advisory system and system maintenance updates five modules. Expounded the issue of the system design, key technologies, modules and functional design,running instances and so on. Research and development of the system provided a good network platform for the college basketball training,so make the existing basketball teaching and training network, made the quality of teaching to improve and enhance.


Author(s):  
Pan Li ◽  
Chunyan Li

with the development of information technology, multimedia teaching appears in college education and brings great convenience for college teaching. The teaching resource library is the core part of multimedia teaching. This paper started from the establishment of 3D interactive model in teaching resource library, then discussed the construction of a new multimedia teaching platform and constructed the multimedia teaching platform from the aspects of picture library establishment, animation library and video library establishment, interactive 3D animation library establishment, overall structure of the platform and interface display. Then, the teaching platform was applied in teaching practice to test its effect. The contrastive analysis shows the application of teaching resource library in multimedia teaching of Community Nursing can effectively improve students’ learning interest and optimize the teaching effect.


2013 ◽  
Vol 380-384 ◽  
pp. 2781-2785
Author(s):  
Shang Fu Hao ◽  
Xia Zhang ◽  
Bai Li Sun

Base on the study of interactive collaborative learning system, a construction program of a knowledge-centric interactive collaborative learning system is proposed. The program adopts the knowledge point as the smallest element of teaching resource library, and constructs knowledge model through the relationship between knowledge points. In this paper, the course Computer Organization Principles is taken as an example to build knowledge point repository which is with a certain applicable value and be of guiding significance for the subsequent collaborative learning research.


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