Roundtable: The Future of Software Engineering for Internet Computing

IEEE Software ◽  
2015 ◽  
Vol 32 (1) ◽  
pp. 91-97 ◽  
Author(s):  
Jian Lu ◽  
David S. Rosenblum ◽  
Tevfik Bultan ◽  
Valerie Issarny ◽  
Schahram Dustdar ◽  
...  
2008 ◽  
Vol 50 (2) ◽  
Author(s):  
Shahram Dustdar ◽  
Mike P. Papazoglou

SummaryIn this overview paper, we discuss the basic principles underlying service-oriented computing in general, and (Web) services in particular. We discuss the important differences between (Web) services and Web applications and other models in Internet computing. Finally, we discuss where we see the future research challenges in the area of service composition.


Author(s):  
Daniel Brandon Jr.

“Reuse [software] engineering is a process where a technology asset is designed and developed following architectural principles, and with the intent of being reused in the future” (Bean, 1999). “If programming has a Holy Grail, widespread code reuse is it with a silver bullet. While IT has made and continues to make laudable progress in our reuse, we never seem to make great strides in this area” (Grinzo, 1998). “The quest for that Holy Grail has taken many developers over many years down unproductive paths” (Bowen, 1997). This article is an overview of software reuse methods, particularly object oriented, that have been found effective in business systems over the years.


IEEE Software ◽  
2016 ◽  
Vol 33 (1) ◽  
pp. 97-100 ◽  
Author(s):  
Emily Hill ◽  
Philip M. Johnson ◽  
Daniel Port

1991 ◽  
Vol 34 (5) ◽  
pp. 30-33 ◽  
Author(s):  
Peter A. Freeman ◽  
Marie-Claude Gaudel

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