A top-down perception approach for vehicle pose estimation

Author(s):  
Coralie Bernay-Angeletti ◽  
Florian Chabot ◽  
Claude Aynaud ◽  
Romuald Aufrere ◽  
Roland Chapuis
Keyword(s):  
2018 ◽  
Author(s):  
◽  
Guanghan Ning

[ACCESS RESTRICTED TO THE UNIVERSITY OF MISSOURI AT AUTHOR'S REQUEST.] The task of human pose estimation in natural scenes is to determine the precise pixel locations of body keypoints. It is very important for many high-level computer vision tasks, including action and activity recognition, human-computer interaction, motion capture, and animation. We cover two different approaches for this task: top-down approach and bottom-up approach. In the top-down approach, we propose a human tracking method called ROLO that localizes each person. We then propose a state-of-the-art single-person human pose estimator that predicts the body keypoints of each individual. In the bottomup approach, we propose an efficient multi-person pose estimator with which we participated in a PoseTrack challenge [11]. On top of these, we propose to employ adversarial training to further boost the performance of single-person human pose estimator while generating synthetic images. We also propose a novel PoSeg network that jointly estimates the multi-person human poses and semantically segment the portraits of these persons at pixel-level. Lastly, we extend some of the proposed methods on human pose estimation and portrait segmentation to the task of human parsing, a more finegrained computer vision perception of humans.


Sensors ◽  
2021 ◽  
Vol 21 (22) ◽  
pp. 7640
Author(s):  
Changhyun Park ◽  
Hean Sung Lee ◽  
Woo Jin Kim ◽  
Han Byeol Bae ◽  
Jaeho Lee ◽  
...  

Multi-person pose estimation has been gaining considerable interest due to its use in several real-world applications, such as activity recognition, motion capture, and augmented reality. Although the improvement of the accuracy and speed of multi-person pose estimation techniques has been recently studied, limitations still exist in balancing these two aspects. In this paper, a novel knowledge distilled lightweight top-down pose network (KDLPN) is proposed that balances computational complexity and accuracy. For the first time in multi-person pose estimation, a network that reduces computational complexity by applying a “Pelee” structure and shuffles pixels in the dense upsampling convolution layer to reduce the number of channels is presented. Furthermore, to prevent performance degradation because of the reduced computational complexity, knowledge distillation is applied to establish the pose estimation network as a teacher network. The method performance is evaluated on the MSCOCO dataset. Experimental results demonstrate that our KDLPN network significantly reduces 95% of the parameters required by state-of-the-art methods with minimal performance degradation. Moreover, our method is compared with other pose estimation methods to substantiate the importance of computational complexity reduction and its effectiveness.


2011 ◽  
Vol 115 (2) ◽  
pp. 242-255 ◽  
Author(s):  
Paul Kuo ◽  
Dimitrios Makris ◽  
Jean-Christophe Nebel
Keyword(s):  
Top Down ◽  

2004 ◽  
Vol 63 (3) ◽  
pp. 143-149 ◽  
Author(s):  
Fred W. Mast ◽  
Charles M. Oman

The role of top-down processing on the horizontal-vertical line length illusion was examined by means of an ambiguous room with dual visual verticals. In one of the test conditions, the subjects were cued to one of the two verticals and were instructed to cognitively reassign the apparent vertical to the cued orientation. When they have mentally adjusted their perception, two lines in a plus sign configuration appeared and the subjects had to evaluate which line was longer. The results showed that the line length appeared longer when it was aligned with the direction of the vertical currently perceived by the subject. This study provides a demonstration that top-down processing influences lower level visual processing mechanisms. In another test condition, the subjects had all perceptual cues available and the influence was even stronger.


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