Influence of Initial Settings of Chaos Analysis on Fingertip Plethysmography for Evaluation of Emotions Induced by Exposure to Fragrance

Author(s):  
Tomofumi Sakata ◽  
Keiichi Watanuki ◽  
Keiichi Muramatsu ◽  
Kazunori Kaede
Author(s):  
Xiao-Wei Jiang ◽  
Chaoyang Chen ◽  
Xian-He Zhang ◽  
Ming Chi ◽  
Huaicheng Yan

2007 ◽  
Vol 342-343 ◽  
pp. 581-584
Author(s):  
Byung Young Moon ◽  
Kwon Son ◽  
Jung Hong Park

Gait analysis is essential to identify accurate cause and knee condition from patients who display abnormal walking. Traditional linear tools can, however, mask the true structure of motor variability, since biomechanical data from a few strides during the gait have limitation to understanding the system. Therefore, it is necessary to propose a more precise dynamic method. The chaos analysis, a nonlinear technique, focuses on understanding how variations in the gait pattern change over time. Healthy eight subjects walked on a treadmill for 100 seconds at 60 Hz. Three dimensional walking kinematic data were obtained using two cameras and KWON3D motion analyzer. The largest Lyapunov exponent from the measured knee angular displacement time series was calculated to quantify local stability. This study quantified the variability present in time series generated from gait parameter via chaos analysis. Gait pattern is found to be chaotic. The proposed Lyapunov exponent can be used in rehabilitation and diagnosis of recoverable patients.


2011 ◽  
Vol 24 ◽  
pp. 106-110 ◽  
Author(s):  
Liu Yang ◽  
Shi Qingjun ◽  
Li Jing ◽  
Ma Huibin ◽  
Liu Desheng

PLoS ONE ◽  
2014 ◽  
Vol 9 (10) ◽  
pp. e108172 ◽  
Author(s):  
Sansao A. Pedro ◽  
Shirley Abelman ◽  
Frank T. Ndjomatchoua ◽  
Rosemary Sang ◽  
Henri E. Z. Tonnang

1998 ◽  
Vol 3 (2) ◽  
pp. 129-134 ◽  
Author(s):  
VILLE PULKKI

Vector base amplitude panning (VBAP) is a new method for soundscape creation. It generalises the pair-wise panning paradigm to the triplet-wise panning paradigm, which can be used in three-dimensional loudspeaker setups. Similar soundscapes can be created with differing numbers of loudspeakers in different positions. The VBAP implementation in Csound synthesis software presented in this paper is a powerful tool for producing generic soundscapes. Virtual sources are positioned by defining the virtual source directions as (azimuth, elevation) pairs; the loudspeaker setup is defined in the initial settings. Virtual sources can be moved in three different ways: they can be moved along a polyline between specified directions, angular velocities can be applied to them, or their directions can be controlled arbitrarily.


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