Digital Education Ecosystem (DEE): User-Centred Design of the Student Journey Configurator

Author(s):  
Ekaterina Mikhaylova ◽  
Areej Aldaghamin ◽  
Felix Ebberg ◽  
Olzhas Tokanov ◽  
Carsten Wolff ◽  
...  
Author(s):  
Michele Aurelio ◽  
Stefania Cecchi ◽  
Mirca Montanari ◽  
Andrea Primavera

Taking into consideration the complexity of the new, heterogeneous, and different training needs currently present in the classrooms, the school is called to respond them in an effective and concrete way through inclusive educational approaches centered on the students, none excluded. On this basis, the authors, supporting the importance of technology in innovative teaching, propose the design and construction of an intelligent white stick through an inclusive cooperative methodology. The presented device, presented in this paper, is inspired by an open and collaborative teaching, enhancing a responsible digital education, accepting the training needs of all the students present in the classroom, specifically the blind student, and the recognition of the diversity in view of the reduction of disability.


Author(s):  
Michael D Harrison ◽  
Paolo Masci ◽  
José Creissac Campos

Abstract This paper explores the role of formal methods as part of the user-centred design of interactive systems. An iterative process is described, developing prototypes incrementally, proving user-centred requirements while at the same time evaluating the prototypes that are executable forms of the developed models using ‘traditional’ techniques for user evaluation. A formal analysis complements user evaluations. This approach enriches user-centred design that typically focuses understanding on context and producing sketch designs. These sketches are often non-functional (e.g. paper) prototypes. They provide a means of exploring candidate design possibilities using techniques such as cooperative evaluation. This paper describes a further step in the process using formal analysis techniques. The use of formal methods provides a systematic approach to checking plausibility and consistency during early design stages, while at the same time enabling the generation of executable prototypes. The technique is illustrated through an example based on a pill dispenser.


2021 ◽  
Vol 1098 (3) ◽  
pp. 032081
Author(s):  
S Suherman ◽  
D R Darman ◽  
F C Wibowo ◽  
Y Gumala ◽  
W A Sugiyarto ◽  
...  
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