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2022 ◽  
Vol 11 (1) ◽  
pp. 127-139
Author(s):  
Cassandra Santhanasamy ◽  
Melor Md

<p style="text-align: justify;">Speaking skills had always been the most challenging skill among the pupils in language learning. The flipped learning approach is an innovative teaching and learning pedagogy that creates better learning experiences in order to improve pupils’ speaking skills. Therefore, this systematic literature review focuses on flipped learning approach in improving pupils’ speaking skills. This analysis is done based on the Preferred Reporting Items for Systematic Review and Meta-Analyses (PRISMA) review methodology. A total of 39 articles related to flipped learning in improving speaking skills published between 2017 to 2020 were identified from Scopus, Google Scholar and ERIC databases. Based on the results, self-regulated learning, interaction, motivation and achievement were the key themes that promotes the benefit of flipped learning to improve pupils’ speaking skills. Hence, this paper is beneficial to policy makers, educators and students in utilizing flipped learning approach to improve pupils’ speaking skills from various levels of education.</p>


2022 ◽  
Vol 12 (1) ◽  
pp. 49
Author(s):  
Elvira G. Rincon-Flores ◽  
Juanjo Mena ◽  
Eunice López-Camacho

Gamification is usually understood as a pedagogical strategy that favors student engagement and motivation. Traditionally it is composed of dynamics, mechanics, and components. The purpose of this study was to compare Engineering and Economics and Social Sciences undergraduate students in their performance (grades), motivation, quality of assignments, participation, and emotion when their teachers used gamification as an innovative teaching method during the COVID-19 pandemic. Pearson correlations, Principal Component Analysis (PCA), and Mann–Whitney test were conducted. Additionally, four students were interviewed to describe the emotional downside of the lockdown. The main results indicate that there are higher positive relationships among variables in the Engineering undergraduate students rather than in Economics and Social Sciences and show that emotion poorly correlates with performance, especially for the Economics and Social Sciences students, as many have a negative attitude toward learning mathematics. Additionally, gender and scholarship status are not differential factors. Gamification proved to be a useful pedagogical strategy to promote participation and enhance motivation among undergraduate students, particularly in a context of academic confinement. This study gives teachers an idea of the benefits and extent to which gamification can be used in the classroom.


2022 ◽  
Vol 5 (1) ◽  
pp. 95
Author(s):  
Mariaelena Murphy ◽  
Corina Pacher

In a world depicted by rapid growth and consumerism, where pressing societal issues such as, the critical climate crises, resources exploitation in developing countries and much more, it is essential to educate all citizens about raw materials, their uses and about responsible production and consumption. Developing life-long learning wider society programmes is an essential tool to educate the population starting with the youngest members of society (pre-school) to adulthood (life-long learning) with a special focus on the life-world orientation from a learners’ perspective. The wider society learning flagship project, ‘Raw Matters Ambassadors at Schools’ (RM@Schools), is an innovative programme funded by the European Institute of Innovation & Technology (EIT) which promotes science education and careers in the raw materials sector. Since the project’s commencement in 2016, it has gained stronger European representation with a current total of 32 partners from 18 countries. This includes the consortium members from a parallel funded programme, RM@SchoolsESEE. This project aims at extending best practices and diversifying the current portfolio to East and Southeast European countries. What makes this project so innovative is in the programme and individual learning pathways. Considering a multidisciplinary and cultural perspective, a framework was developed to assist in forming raw materials ambassadors through engaging programmes for school pupils from aged 10 up to 19 years old and through the development of educational hands-on toolkits that range from experiments to game-based tools and much more. In particular, and as a way to increase impact, the project aims to mentor teenagers from all educational disciplines between the ages of 14–19 years old to become ‘Young RM Ambassadors’. This approach utilises state-of-the-art teaching and learning methods resulting in peer-to-peer knowledge exchange and dissemination. Built into the programme is a continuous feedback loop that involves stakeholders from all sides of the knowledge triangle: educators, pupils, professionals and researchers.


2022 ◽  
Vol 1 (15) ◽  
pp. 225-228
Author(s):  
Nadezhda Grin

The article considers the introduction of innovative teaching methods and techniques as one of the most important areas of improving the training of students in modern society. The main thing in training is the need for self-education throughout life, the ability to understand people and cooperate in a team


2022 ◽  
Vol 14 (2) ◽  
pp. 683
Author(s):  
Tina Beranič ◽  
Marjan Heričko

Digitalisation nowadays impacts business environments significantly. Therefore, if higher education wants to educate students properly for a successful career path, the business and economics curriculum must be enriched with innovative teaching approaches covering actual topics, such as, for example, the implementation of the ERPsim business simulation, a representative of serious games. The ERPsim business simulation is based on SAP ERP, and is aimed at teaching ERP concepts. It covers different business processes, and allows students to learn using a hands-on approach, simulating real-life scenarios. The presented research focuses on using an ERPsim business simulation as the introduction to the course. The simulation was implemented to ease the introduction of ERP and IT concepts to the business and economic oriented students. Considering the positive effects of serious games and gamification, our research was formed and focused on knowledge acquisition and future student engagement. We researched whether participation in the introductory simulation results in significant knowledge gain and impacts students’ future course engagement. The data were gathered using a self-assessment questionnaire before and after an introductory simulation. The results were highly positive, confirming many positive aspects of business simulation, among others, significant knowledge increase in the domains of business process and ERP transactions, and in the domain of technical knowledge for SAP ERP. The results confirmed that the introductory simulation is appropriate for introducing ERP concepts to newcomers, and, nevertheless, confirmed the positive impact on their intent on future course engagement.


2022 ◽  
Vol 2022 ◽  
pp. 1-10
Author(s):  
Rui Xue ◽  
Hokun Yi

Physical education (PE) is a crucial topic in higher coaching that individually points motor abilities in health-enhancing activities. Conventional PE in institutions struggles to pique graduates’ attentiveness in sports, proceeding in low task involvements rates, and incapacity to exercise the body. Innovative teaching concepts and methodologies, coaching techniques and procedures, and coaching assessment techniques in physical education are all accompanied to developing the physical education study hall climate and successfully boosting physical education efficacy. Each element of regular living, especially education, is being influenced by wireless internet innovations. We will provide extra help to students by predicting academic endurance or dropout. We can improve the wireless platform’s potential utility in sports applications and change the character of PE, including visualization and repetition by incorporating it into PE teaching. Based on the concept of wireless network technology, this paper proposes an Improved Energy Efficient Scalable Routing Algorithm (IEESRA) for physical education advancement. Initially, the physical education dataset is preprocessed using normalization. The aspects are removed using the scale-invariant feature transform (SIFT) method. The data is transferred using a wireless network using Improved Energy Efficient Scalable Routing Algorithm (IEESRA). The classification is done using random forest (RF) classifier. The results of the analysis reveal that wireless network-based PE may increase graduates’ strength, speed, and qualities providing a more important reference and reference for enhancing the success of PE. The proposed strategy has the potential to enhance actual attention to PE teaching to 90% with raising students’ engagement to 70%.


2022 ◽  
Vol 9 (1) ◽  
pp. 8
Author(s):  
Izza Amalia Rahman ◽  
Mutmainnah Mustofa ◽  
Izzatin Nisa'

This research aims to investigate the effectiveness of YouTube Music platform as teaching media to improve students’ listening mastery. It is believed that YouTube Music as an innovative media could be used effectively to attract students’ interest in increasing their listening mastery. By using true-experimental research with quantitative design, there are 52 students were divided into two groups, 26 students for experimental group and 26 students included in control group. This research used test and questionnaire as research instrument. There are several findings to prove that YouTube Music platform is an effective media to improve students’ listening skills. By conducting test as first instrument, it was found that the average score of students taught by YouTube music was 79.85. It was higher than those who taught by conventional media (71.50). By analyzing the data, it can be concluded that there are significant different between students taught by innovative media than those taught by conventional media. This result also affected by students’ perception in learning listening which was found by students’ answer from questionnaire.


2022 ◽  
Vol 2 (3) ◽  
pp. 34-52
Author(s):  
Andromachi Nanou ◽  
Evaggelia Tsiomi ◽  
Andreas Oikonomou ◽  
Dimitris Karampatzakis

Educational Robotics in inclusive learning environments creates a wide area of research where innovative teaching practices and theoretical approaches are developed and investigated in order for the new growing educational challenges to be met. In this context, an educational intervention research was carried out using mixed research methodology. The aim of the research was to investigate the effect of the“SAS Strategy Training” a strategy that developed to foster the participation of children with autism, at level 2, in inclusive teamwork with peers during construction and programming LEGO Mindstorms. 2 children, 10-11 years old, diagnosed with autism, at level 2, participated in two inclusive educational robotics teams with typical peers. Τhe SaS Strategy has been integrated in the collaboration script that was designed to support the interaction between the team members during their collaboration on programming LEGO Mindstorms. The “SaS Strategy Training” had encouraging results in reducing the barriers of the participation of the children with autism in teamwork with their typical peers. Critical questions, reflections and new research horizons emerged. 


Author(s):  
Elizaveta Egorova

The relevance of the study is dictated by the demand of the state for training competitive specialists who are ready to maintain an intercultural dialogue in their professional field. The main goal of modern language education is the development of innovative integrated courses that enable students to enrich their subject knowledge and to master the ability to use this knowledge at the international level. This article considers Content and Language Integrated Learning (CLIL) and English for Specific Purposes (ESP) to be promising ways of implementing the integrative approach into the education system. Many methodologists and linguists have proven the effectiveness of interconnected teaching foreign languages and cultures, resulting in the selection of a culture-based course designed in English as an object of the research. With a view to developing students’ professional foreign language competence and enriching subject knowledge, the educational process includes using digital tools provided by museums around the world (the State Hermitage Museum, the Louvre Museum, the British Museum, the Rijksmuseum, the Metropolitan Museum of Art, the Uffizi Gallery, The Vatican Museums), as well as the tasks based on these authentic resources. The study reveals that digital archives, online art collections, ‘Virtual Visit’, audio and video resources are valuable sources of authentic materials that can be used in the process of professionally oriented English teaching.


2022 ◽  
Vol 14 (1) ◽  
pp. 470
Author(s):  
Joseph Meng-Chun Chin ◽  
Gregory S. Ching ◽  
Fides del Castillo ◽  
Tzu-Hsing Wen ◽  
Yu-Chen Huang ◽  
...  

Due to COVID-19, remote or distance education has become the norm in the Philippines. Yet even in its second year, remote teaching and learning still face ongoing challenges, as does the need for teachers’ professional development. This paper describes a study that examined teachers’ perspectives on barriers and needs in professional development. The study involved 174 teachers who were teaching online courses in the National Capital Region. The participants completed a survey detailing their professional development frequency, perspectives, barriers, and needs, while eight teachers agreed to participate in a follow-up interview. Results from hierarchical multiple regression analysis have shown that teachers’ pedagogical and information technology skills requirements are influenced primarily by their prior professional development experiences and their need to apply active learning and innovative teaching ideas. Qualitative analyses indicate that teachers’ professional development needs are mostly focused on skills related to online teaching, information technology literacy, and conducting research. In addition, data indicated that barriers to professional development were primarily caused by financial and time constraints and a lack of teacher motivation and logistical support. In summary, for remote education to be sustainable, teachers need ongoing professional development as well as adequate logistical support.


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