Electrical Models For Real Time Operator Training Simulators

Author(s):  
R. Nagaraja ◽  
Y. Srinivasa Rao ◽  
G. Sundar
2021 ◽  
Vol 73 (05) ◽  
pp. 47-48
Author(s):  
Chris Carpenter

This article, written by JPT Technology Editor Chris Carpenter, contains highlights of paper OTC 30838, “Shell Appomattox Model-Based Operations From Design to Production: A Game Changer in Gulf of Mexico Deepwater Operation,” by Robert Tulalian, Shell, and Evan Keever and Ankur Rastogi, Kongsberg, prepared for the 2020 Offshore Technology Conference, originally scheduled to be held in Houston, 4–7 May. The paper has not been peer reviewed. Copyright 2020 Offshore Technology Conference. Reproduced by permission. The complete paper discusses how large operations such as Appomattox in the Gulf of Mexico’s deepwater Norphlet formation can use an integrated dynamic simulation-based solution throughout the project life cycle to aid in design verification, operator training, startup support, and real-time surveillance. The authors write that their recommendations and findings can be applied to similar project implementation efforts elsewhere in the industry. Introduction The Appomattox development spans Mississippi Canyon Blocks 348, 391, 392, and 393. Peak production rates are estimated to be approximately 175,000 BOE/D, with water injection planned for the future to support reservoir pressures. Appomattox includes a combined cycle steam system, using process waste heat to generate steam. This steam can be used to drive a generator, providing extra power for the facility. The Appomattox facility can be seen in Fig. 1. A multipurpose dynamic simulator (MPDS) was developed to address the inherent complexities of the Appomattox system, providing a high-fidelity integrated model that simulates both top-sides and subsea process conditions. This model was integrated with the Appomattox control system and deployed in a setup to mimic the offshore control room, creating a realistic training environment for operators. The MPDS was completed over 1 year before first oil, providing ample time for operator training and other use cases such as distributed-control-system (DCS) checkout and engineering studies. Because of the success of the MPDS, the operator applied the existing Appomattox model to the operation phase through the creation of a real-time surveillance system (RTS). Connecting the process model to the facility’s historian by open-platform communications (OPC) enables the RTS to serve as a virtual copy of the live facility, mimicking process conditions in real time. This enables the RTS to serve as a platform for useful surveillance applications such as virtual flow metering, blockage detection, and equipment-performance monitoring. Process Model Development Once the decision to build an MPDS was made, the project team determined which systems would be included in the scope of the model as well as what data would be used for input and validation. Because the MPDS would be used for both engineering and operations use, most systems were included in the scope and modeled at high fidelity to maximize potential benefits.


1994 ◽  
Vol 9 (2) ◽  
pp. 721-729 ◽  
Author(s):  
S. Kyuwa ◽  
T. Yoshida ◽  
S. Yuasa ◽  
K. Omata ◽  
K. Mitamura

10.14311/738 ◽  
2005 ◽  
Vol 45 (4) ◽  
Author(s):  
R. E. Crosbie ◽  
N. G. Hingorani

The use of computer simulations is now an established technique in engineering design. Many of these simulations are used to predict the expected behavior of systems that are not yet built, or of existing systems in modes of operation, such as catastrophic failure, in which it is not feasible to test the real system. Another use of computer simulations is for training and testing purposes in which the simulation is interfaced to real hardware, software and/or a human operator and is required to operate in real-time. Examples are plant simulators for operator training or simulated environments for testing hardware or software components. The primary requirement of a real-time simulation is that it must complete all the calculations necessary to update the simulator outputs as well as all the necessary data I/O within the allotted frame time. Many real-time simulations use frame times in the range of a few milliseconds and greater.There is an increasing number of applications, for example in power electronics and automotive systems, in which much shorter frame rates are required. This paper reviews some of these applications and the approaches to real-time simulation that can achieve frame times in the range 5 to 100 microseconds. 


SIMULATION ◽  
2009 ◽  
Vol 86 (1) ◽  
pp. 53-63 ◽  
Author(s):  
Maria F. Q. Vieira ◽  
José A. N. Neto ◽  
Alexandre Scaico ◽  
Charles Santoni ◽  
Jean-Marc Mercantini
Keyword(s):  

2004 ◽  
Author(s):  
Kevin Chugh ◽  
Petru Dinu ◽  
Daniel R. Bednarek ◽  
Darold Wobschall ◽  
Stephen Rudin ◽  
...  

Author(s):  
A Rouvinen ◽  
T Lehtinen ◽  
P Korkealaakso

Real-time simulators have become more popular in the field of user training. This is due to the possibility to give basic training and knowledge of machines and their operation environment to the operator even when the machine is not actually present. The use of simulators instead of actual machines has several advantages. First of all, the available machine capacity is not tied to training and can be used in productive work. Secondly, using a simulator helps to avoid accidents that may occur using real machines. Using a simulator also enables different environmental aspects, such as lighting conditions, fog, wind, and so on, to be taken into account in the training of all operators alike. Real-time training simulators are complicated machine systems, which consist of a user interface, an I/O-system, a real-time simulation model describing the dynamics of the machine in question and its connections to the environment, a visualization of the operational environment, and a possible motion platform. The user interface is usually taken directly from the simulated machine. Consequently, the user has the possibility to become familiar with the operating interface in an early phase of training. In this article, the development of a gantry crane operator-training simulator, including all the earlier mentioned components, is presented. The aim of this article is to present an example of methods used in the development of the separate areas of a training simulator.


Sign in / Sign up

Export Citation Format

Share Document