Offline Deep Importance Sampling for Monte Carlo Path Tracing

2019 ◽  
Vol 38 (7) ◽  
pp. 527-542 ◽  
Author(s):  
Steve Bako ◽  
Mark Meyer ◽  
Tony DeRose ◽  
Pradeep Sen
Author(s):  
Sergey Ershov ◽  
Alexey Voloboy ◽  
Dmitriy Zhdanov ◽  
Andrey Zhdanov

A widely used method for noise reduction in Monte-Carlo ray tracing is combing different means of sampling, known as multiple importance sampling (MIS). For bi-directional Monte-Carlo ray tracing with photon maps (BDPM), the join paths are obtained by merging camera and light sub-paths, and since several light paths are checked again the same camera path, and vice versa, the join paths obtained are not statistically independent. Thus the noise in this method obeys laws different from those in simple classic Monte-Carlo with independent samples so the weights that minimize that noise must also be calculated differently. This paper drives that weights for the simplest case when we mix contribution from only two vertices of camera ray. It shows that the weights obey an integral equation which is qualitatively different from the well-known MIS formulae for uncorrelated samples. Besides that, even if forget the integral operator, the weights depend on the integration sphere radius and the number of light rays used. The integral equation is solved analytically in a closed form and it is demonstrated how to perform the necessary calculations in BDPM.


2021 ◽  
Vol 11 (9) ◽  
pp. 3871
Author(s):  
Jérôme Morio ◽  
Baptiste Levasseur ◽  
Sylvain Bertrand

This paper addresses the estimation of accurate extreme ground impact footprints and probabilistic maps due to a total loss of control of fixed-wing unmanned aerial vehicles after a main engine failure. In this paper, we focus on the ground impact footprints that contains 95%, 99% and 99.9% of the drone impacts. These regions are defined here with density minimum volume sets and may be estimated by Monte Carlo methods. As Monte Carlo approaches lead to an underestimation of extreme ground impact footprints, we consider in this article multiple importance sampling to evaluate them. Then, we perform a reliability oriented sensitivity analysis, to estimate the most influential uncertain parameters on the ground impact position. We show the results of these estimations on a realistic drone flight scenario.


2011 ◽  
Vol 88-89 ◽  
pp. 554-558 ◽  
Author(s):  
Bin Wang

An improved importance sampling method with layer simulation optimization is presented in this paper. Through the solution sequence of the components’ optimum biased factors according to their importance degree to system reliability, the presented technique can further accelerate the convergence speed of the Monte-Carlo simulation. The idea is that the multivariate distribution’ optimization of components in power system is transferred to many steps’ optimization based on importance sampling method with different optimum biased factors. The practice is that the components are layered according to their importance degree to the system reliability before the Monte-Carlo simulation, the more forward, the more important, and the optimum biased factors of components in the latest layer is searched while the importance sampling is carried out until the demanded accuracy is reached. The validity of the presented is verified using the IEEE-RTS79 test system.


2014 ◽  
Vol 998-999 ◽  
pp. 806-813
Author(s):  
Jian Wang ◽  
Qing Xu

Realistic image synthesis technology is an important part in computer graphics. Monte Carlo based light simulation methods, such as Monte Carlo path tracing, can deal with complex lighting computations for complex scenes, in the field of realistic image synthesis. Unfortunately, if the samples taken for each pixel are not enough, the generated images have a lot of random noise. Adaptive sampling is attractive to reduce image noise. This paper proposes a new GH-distance based adaptive sampling algorithm. Experimental results show that the method can perform better than other similar ones.


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