On the Learning and Teaching of Problem-solving Skills in Mathematics and LOGO Programming

1992 ◽  
Vol 41 (4) ◽  
pp. 317-331 ◽  
Author(s):  
Erik De Corte
2017 ◽  
Vol 6 (2) ◽  
Author(s):  
Arini Dwi Larasatining Retnowati ◽  
Suratno Suratno ◽  
Yushardi Yushardi

The rapid of education today requires empowerment skills to construct a science, one of the ways is adapting and training in a skill of problem-solving to face more advanced through learning and teaching materials. The purpose of this research is to know the difference skill of problem-solving based on learning science in junior high school in the different academic. Collecting data using rubric problem-solving skill given to students with academic distinction on April. The instrument of this research is a rubric problem-solving skill validated by the experts. The data were analysed with descriptive quantitative using Microsoft Exel. The result of data analysis of this research, there are some differences in problem-solving skills science of a junior high school of difference academic. A student who got the high score in academic tends to have better problem-solving skills.


2015 ◽  
Vol 41 (3) ◽  
pp. 52-64 ◽  
Author(s):  
Bens Pardamean ◽  
Teddy Suparyanto ◽  
Evelyn Evelyn

1992 ◽  
Vol 8 (4) ◽  
pp. 521-540 ◽  
Author(s):  
J. Allen Watson ◽  
Garrett Lange ◽  
Vickie M. Brinkley

This study examines children's abilities 1) to learn to program with a single keystroke, ten command Logo system enabling them to produce multiple command sequences to solve on-screen problems, 2) to learn two new strategies (direct and indirect route strategies) requiring the use of two levels of programming difficulty measured via average times, keystrokes, and errors, 3) to transfer screen-based Logo training to the solution of spatial problems in another learning setting, and 4) to demonstrate whether there are any individual differences in the effectiveness of Logo learning for children who have different learning orientations (field independent versus field dependent and/or reflective versus impulsive). Twenty-four four- and five-year-old children served as subjects in the study. Data from the study showed: 1) that mastery of the Logo language is not a necessary condition for young children to think and problem-solve within a Logo environment, 2) that successful problem-solving within a Logo environment is predicated on a child's use of an age-appropriate Logo programming system, 3) that even very young children can be taught spatial-conceptual strategies with which to operate within a Logo environment, 4) that young children can transfer Logo-environment knowledge to other problem-solving settings, and 5) that field independent children seem to have a slight advantage both in their initial learning of Logo and in their transfer of Logo learning to another problem-solving setting. Some of the present results are interpreted according to Watson and Busch's model of the development of Logo programming and problem-solving skills in children [1].


Author(s):  
Thomas Walsh Jr.

Future employment of computer-programming jobs will be best for applicants with experience in different languages and coding tools (Bureau of Labor Statistics, 2018). Empirical and meta-analysis research studies support of teaching Logo programming in developing student cognitive problem-solving skills has been documented. Using guided instruction with teacher-mediated scaffolding Exploring Computer Science with MicroworldsEX (Walsh, 2013-2017) has been found as an effective method in preparing students using the Logo code programming language to create geometric graphic, animation, and gaming projects. More research is needed to study teacher scaffolding and mediation skills to support learning Logo coding and transfer to other domains including other programming environments.


2016 ◽  
Vol 32 (1) ◽  
pp. 52-60 ◽  
Author(s):  
Katarina Krkovic ◽  
Sascha Wüstenberg ◽  
Samuel Greiff

Abstract. Skilful collaborative problem-solving is becoming increasingly important in various life areas. However, researchers are still seeking ways to assess and foster this skill in individuals. In this study, we developed a computer-assisted assessment for collaborative behavior (COLBAS) following the experiment-based assessment of behavior approach (objective personality tests; Cattell, 1958 ). The instrument captures participants’ collaborative behavior in problem-solving tasks using the MicroDYN approach while participants work collaboratively with a computer-agent. COLBAS can thereby assess problem-solving and collaborative behavior expressed through communication acts. To investigate its validity, we administered COLBAS to 483 German seventh graders along with MicroDYN as a measure of individual problem-solving skills and questions regarding the motivation to collaborate. A latent confirmatory factor analysis suggested a five-dimensional construct with two problem-solving dimensions (knowledge acquisition and knowledge application) and three collaboration dimensions (questioning, asserting, and requesting). The results showed that extending MicroDYN to include collaborative aspects did not considerably change the measurement of problem-solving. Finally, students who were more motivated to collaborate interacted more with the computer-agent but also obtained worse problem-solving results.


1999 ◽  
Vol 13 (1) ◽  
pp. 33-45 ◽  
Author(s):  
Sherryl H. Goodman ◽  
Bill Barfoot ◽  
Alice A. Frye ◽  
Andrea M. Belli

2013 ◽  
Author(s):  
William S. Shaw ◽  
Michael Feuerstein ◽  
Virginia I. Miller ◽  
Patricia M. Wood

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